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author | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
commit | 66bbf336c6af7353ef0aeed58002c46543b30635 (patch) | |
tree | ad4a63860df2626b22f77e7dac712e958bea54cb /src/yapf/follow_track.cpp | |
parent | ccc0a3f4dbf58c005b22341ac8874252924690cd (diff) | |
download | openttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz |
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/yapf/follow_track.cpp')
-rw-r--r-- | src/yapf/follow_track.cpp | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/src/yapf/follow_track.cpp b/src/yapf/follow_track.cpp new file mode 100644 index 000000000..ad2f0b724 --- /dev/null +++ b/src/yapf/follow_track.cpp @@ -0,0 +1,47 @@ +/* $Id$ */ + +#include "../stdafx.h" +#include "yapf.hpp" +#include "follow_track.hpp" + +void FollowTrackInit(FollowTrack_t *This, const Vehicle* v) +{ + CFollowTrackWater& F = *(CFollowTrackWater*) This; + F.Init(v, NULL); +} + +bool FollowTrackWater(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td) +{ + CFollowTrackWater& F = *(CFollowTrackWater*) This; + return F.Follow(old_tile, old_td); +} + +bool FollowTrackRoad(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td) +{ + CFollowTrackRoad& F = *(CFollowTrackRoad*) This; + return F.Follow(old_tile, old_td); +} + +bool FollowTrackRail(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td) +{ + CFollowTrackRail& F = *(CFollowTrackRail*) This; + return F.Follow(old_tile, old_td); +} + +bool FollowTrackWaterNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td) +{ + CFollowTrackWaterNo90& F = *(CFollowTrackWaterNo90*) This; + return F.Follow(old_tile, old_td); +} + +bool FollowTrackRoadNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td) +{ + CFollowTrackRoadNo90& F = *(CFollowTrackRoadNo90*) This; + return F.Follow(old_tile, old_td); +} + +bool FollowTrackRailNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td) +{ + CFollowTrackRailNo90& F = *(CFollowTrackRailNo90*) This; + return F.Follow(old_tile, old_td); +} |