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authorglx <glx@openttd.org>2008-05-11 15:08:44 +0000
committerglx <glx@openttd.org>2008-05-11 15:08:44 +0000
commitdacd2c5de8fb7b36f046a08e7f447f9497dcf8d6 (patch)
treedfb592610399f3c49e4292af8aacfd992b50d368 /src/window.cpp
parentee3c14b344c70017c12c3a2a56748e0283a0fe07 (diff)
downloadopenttd-dacd2c5de8fb7b36f046a08e7f447f9497dcf8d6.tar.xz
(svn r13047) -Codechange: remove vp_d
Diffstat (limited to 'src/window.cpp')
-rw-r--r--src/window.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/window.cpp b/src/window.cpp
index 3efdb2df3..4c7f89454 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -1713,9 +1713,9 @@ static bool HandleViewportScroll()
return true;
}
- if (WP(w, vp_d).follow_vehicle != INVALID_VEHICLE && w == FindWindowById(WC_MAIN_WINDOW, 0)) {
+ if (w == FindWindowById(WC_MAIN_WINDOW, 0) && w->viewport->follow_vehicle != INVALID_VEHICLE) {
/* If the main window is following a vehicle, then first let go of it! */
- const Vehicle *veh = GetVehicle(WP(w, vp_d).follow_vehicle);
+ const Vehicle *veh = GetVehicle(w->viewport->follow_vehicle);
ScrollMainWindowTo(veh->x_pos, veh->y_pos, true); /* This also resets follow_vehicle */
return true;
}
@@ -1915,14 +1915,14 @@ static void HandleAutoscroll()
/* here allows scrolling in both x and y axis */
#define scrollspeed 3
if (x - 15 < 0) {
- WP(w, vp_d).dest_scrollpos_x += ScaleByZoom((x - 15) * scrollspeed, vp->zoom);
+ w->viewport->dest_scrollpos_x += ScaleByZoom((x - 15) * scrollspeed, vp->zoom);
} else if (15 - (vp->width - x) > 0) {
- WP(w, vp_d).dest_scrollpos_x += ScaleByZoom((15 - (vp->width - x)) * scrollspeed, vp->zoom);
+ w->viewport->dest_scrollpos_x += ScaleByZoom((15 - (vp->width - x)) * scrollspeed, vp->zoom);
}
if (y - 15 < 0) {
- WP(w, vp_d).dest_scrollpos_y += ScaleByZoom((y - 15) * scrollspeed, vp->zoom);
+ w->viewport->dest_scrollpos_y += ScaleByZoom((y - 15) * scrollspeed, vp->zoom);
} else if (15 - (vp->height - y) > 0) {
- WP(w, vp_d).dest_scrollpos_y += ScaleByZoom((15 - (vp->height - y)) * scrollspeed, vp->zoom);
+ w->viewport->dest_scrollpos_y += ScaleByZoom((15 - (vp->height - y)) * scrollspeed, vp->zoom);
}
#undef scrollspeed
}