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author | rubidium <rubidium@openttd.org> | 2008-08-11 22:45:11 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-08-11 22:45:11 +0000 |
commit | 31d69a49e87e1388c4cfdbccb7d256572283d308 (patch) | |
tree | 96b3b7c215db821df9b9268eb9af5a55ee1200ce /src/window.cpp | |
parent | 122f029b9387c0834fdc1e9b75c09abf6ebf024e (diff) | |
download | openttd-31d69a49e87e1388c4cfdbccb7d256572283d308.tar.xz |
(svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
Diffstat (limited to 'src/window.cpp')
-rw-r--r-- | src/window.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/window.cpp b/src/window.cpp index c33b48f06..3686b0e14 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -23,6 +23,7 @@ #include "cheat_func.h" #include "window_func.h" #include "tilehighlight_func.h" +#include "network/network.h" #include "table/sprites.h" @@ -1984,7 +1985,7 @@ void UpdateWindows() FOR_ALL_WINDOWS(wz) { if ((*wz)->viewport != NULL) UpdateViewportPosition(*wz); } - DrawChatMessage(); + NetworkDrawChatMessage(); /* Redraw mouse cursor in case it was hidden */ DrawMouseCursor(); } |