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author | Patric Stout <truebrain@openttd.org> | 2021-06-17 20:10:40 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-17 20:10:40 +0200 |
commit | b45c006ab9bdfb92fa6be66dcfa00099adbb85a8 (patch) | |
tree | 0c4641a44cd4447ed598bcef52a0fee8e7238625 /src/widgets/company_widget.h | |
parent | c12a152ec972309a87ab1637091990520ce9c123 (diff) | |
download | openttd-b45c006ab9bdfb92fa6be66dcfa00099adbb85a8.tar.xz |
Fix: on startup, NewGRF scan could case race-condition (#9382)
Creating a thread was not thread-safe. The irony.
The video-driver has a function GameLoopPause() which first checks
if the thread is the game-thread or not. For this it needs access
to this->game_thread. This variable is set in StartNewThread().
However, due to timing, it is well possible GameLoopPause() is
called from the thread well before this->game_thread is assigned.
And so we have a race-condition!
Simply solve this by preventing a thread to start till we are
done with our bookkeeping.
Diffstat (limited to 'src/widgets/company_widget.h')
0 files changed, 0 insertions, 0 deletions