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authorrubidium <rubidium@openttd.org>2007-08-05 21:20:55 +0000
committerrubidium <rubidium@openttd.org>2007-08-05 21:20:55 +0000
commit83e1fdcb0167c36729889511f7b1165038044c88 (patch)
treebfe043c51f23052fc39f35769a2ede1e66998148 /src/waypoint.h
parentab5fa3add2f5f2feeb8f48127f6ee5ab69d42f65 (diff)
downloadopenttd-83e1fdcb0167c36729889511f7b1165038044c88.tar.xz
(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
Diffstat (limited to 'src/waypoint.h')
-rw-r--r--src/waypoint.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/waypoint.h b/src/waypoint.h
index af24b1906..4926d1313 100644
--- a/src/waypoint.h
+++ b/src/waypoint.h
@@ -30,8 +30,6 @@ struct Waypoint : PoolItem<Waypoint, WaypointID, &_Waypoint_pool> {
Waypoint(TileIndex tile = 0);
~Waypoint();
- void QuickFree();
-
bool IsValid() const;
};