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author | frosch <frosch@openttd.org> | 2012-05-26 14:16:03 +0000 |
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committer | frosch <frosch@openttd.org> | 2012-05-26 14:16:03 +0000 |
commit | a8c88f43b678b6d44e1fb4f78a51cdb7fb08a8aa (patch) | |
tree | 38b53a0432d536abc9dcfbbdd0b5c7c74bd55f99 /src/water_cmd.cpp | |
parent | a0be398da9f80ac316b2d8959ddf96345414dde2 (diff) | |
download | openttd-a8c88f43b678b6d44e1fb4f78a51cdb7fb08a8aa.tar.xz |
(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead.
Diffstat (limited to 'src/water_cmd.cpp')
-rw-r--r-- | src/water_cmd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 8fbdf17f1..42afbabcd 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -913,7 +913,7 @@ static void FloodVehicle(Vehicle *v) AI::NewEvent(v->owner, new ScriptEventVehicleCrashed(v->index, v->tile, ScriptEventVehicleCrashed::CRASH_FLOODED)); Game::NewEvent(new ScriptEventVehicleCrashed(v->index, v->tile, ScriptEventVehicleCrashed::CRASH_FLOODED)); SetDParam(0, pass); - AddVehicleNewsItem(STR_NEWS_DISASTER_FLOOD_VEHICLE, NS_ACCIDENT, v->index); + AddVehicleNewsItem(STR_NEWS_DISASTER_FLOOD_VEHICLE, NT_ACCIDENT, v->index); CreateEffectVehicleRel(v, 4, 4, 8, EV_EXPLOSION_LARGE); SndPlayVehicleFx(SND_12_EXPLOSION, v); } |