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author | truebrain <truebrain@openttd.org> | 2011-12-19 20:59:36 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2011-12-19 20:59:36 +0000 |
commit | 77b7366c2947a3f2545d5542021be1cc203a74e8 (patch) | |
tree | 5fac077be3e90460822aa50987f903fb8f86a7aa /src/water_cmd.cpp | |
parent | e7cd301d3c9990b4ef9f0748789bb5e0318c0d24 (diff) | |
download | openttd-77b7366c2947a3f2545d5542021be1cc203a74e8.tar.xz |
(svn r23622) -Add: a set of events to trigger in a GameScript
Diffstat (limited to 'src/water_cmd.cpp')
-rw-r--r-- | src/water_cmd.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index a62ae7040..19d43de03 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -32,6 +32,7 @@ #include "tunnelbridge_map.h" #include "station_base.h" #include "ai/ai.hpp" +#include "game/game.hpp" #include "core/random_func.hpp" #include "core/backup_type.hpp" #include "date_func.h" @@ -910,6 +911,7 @@ static void FloodVehicle(Vehicle *v) uint pass = v->Crash(true); AI::NewEvent(v->owner, new ScriptEventVehicleCrashed(v->index, v->tile, ScriptEventVehicleCrashed::CRASH_FLOODED)); + Game::NewEvent(new ScriptEventVehicleCrashed(v->index, v->tile, ScriptEventVehicleCrashed::CRASH_FLOODED)); SetDParam(0, pass); AddVehicleNewsItem(STR_NEWS_DISASTER_FLOOD_VEHICLE, NS_ACCIDENT, v->index); CreateEffectVehicleRel(v, 4, 4, 8, EV_EXPLOSION_LARGE); |