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author | rubidium <rubidium@openttd.org> | 2011-11-04 10:18:13 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-11-04 10:18:13 +0000 |
commit | 7757a2ed406996be35c7179185f2e4e7cba37e12 (patch) | |
tree | ccf4b25e4efba9fee88cfb65ccabd68972c09400 /src/water_cmd.cpp | |
parent | 47203dbeb5080a5d24131a61ec12d1d3164bcb42 (diff) | |
download | openttd-7757a2ed406996be35c7179185f2e4e7cba37e12.tar.xz |
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
Diffstat (limited to 'src/water_cmd.cpp')
-rw-r--r-- | src/water_cmd.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index efb3152d1..4ee42554b 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -106,7 +106,7 @@ CommandCost CmdBuildShipDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, ui if ((MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) || (MayHaveBridgeAbove(tile2) && IsBridgeAbove(tile2))) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); - if (GetTileSlope(tile, NULL) != SLOPE_FLAT || GetTileSlope(tile2, NULL) != SLOPE_FLAT) { + if (GetTilePixelSlope(tile, NULL) != SLOPE_FLAT || GetTilePixelSlope(tile2, NULL) != SLOPE_FLAT) { /* Prevent depots on rapids */ return_cmd_error(STR_ERROR_SITE_UNSUITABLE); } @@ -150,7 +150,7 @@ void MakeWaterKeepingClass(TileIndex tile, Owner o) /* Autoslope might turn an originally canal or river tile into land */ uint z; - if (GetTileSlope(tile, &z) != SLOPE_FLAT) wc = WATER_CLASS_INVALID; + if (GetTilePixelSlope(tile, &z) != SLOPE_FLAT) wc = WATER_CLASS_INVALID; if (wc == WATER_CLASS_SEA && z > 0) wc = WATER_CLASS_CANAL; @@ -220,7 +220,7 @@ static CommandCost DoBuildLock(TileIndex tile, DiagDirection dir, DoCommandFlag cost.AddCost(ret); cost.AddCost(_price[PR_BUILD_CANAL]); } - if (GetTileSlope(tile - delta, NULL) != SLOPE_FLAT) { + if (GetTilePixelSlope(tile - delta, NULL) != SLOPE_FLAT) { return_cmd_error(STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION); } @@ -233,7 +233,7 @@ static CommandCost DoBuildLock(TileIndex tile, DiagDirection dir, DoCommandFlag cost.AddCost(ret); cost.AddCost(_price[PR_BUILD_CANAL]); } - if (GetTileSlope(tile + delta, NULL) != SLOPE_FLAT) { + if (GetTilePixelSlope(tile + delta, NULL) != SLOPE_FLAT) { return_cmd_error(STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION); } @@ -299,7 +299,7 @@ static CommandCost RemoveLock(TileIndex tile, DoCommandFlag flags) */ CommandCost CmdBuildLock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { - DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile, NULL)); + DiagDirection dir = GetInclinedSlopeDirection(GetTilePixelSlope(tile, NULL)); if (dir == INVALID_DIAGDIR) return_cmd_error(STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION); /* Disallow building of locks on river rapids */ @@ -341,7 +341,7 @@ CommandCost CmdBuildCanal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 TILE_AREA_LOOP(tile, ta) { CommandCost ret; - Slope slope = GetTileSlope(tile, NULL); + Slope slope = GetTilePixelSlope(tile, NULL); if (slope != SLOPE_FLAT && (wc != WATER_CLASS_RIVER || !IsInclinedSlope(slope))) { return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED); } @@ -419,7 +419,7 @@ static CommandCost ClearTile_Water(TileIndex tile, DoCommandFlag flags) } case WATER_TILE_COAST: { - Slope slope = GetTileSlope(tile, NULL); + Slope slope = GetTilePixelSlope(tile, NULL); /* Make sure no vehicle is on the tile */ CommandCost ret = EnsureNoVehicleOnGround(tile); @@ -477,7 +477,7 @@ static bool IsWateredTile(TileIndex tile, Direction from) case WATER_TILE_LOCK: return DiagDirToAxis(GetLockDirection(tile)) == DiagDirToAxis(DirToDiagDir(from)); case WATER_TILE_COAST: - switch (GetTileSlope(tile, NULL)) { + switch (GetTilePixelSlope(tile, NULL)) { case SLOPE_W: return (from == DIR_SE) || (from == DIR_E) || (from == DIR_NE); case SLOPE_S: return (from == DIR_NE) || (from == DIR_N) || (from == DIR_NW); case SLOPE_E: return (from == DIR_NW) || (from == DIR_W) || (from == DIR_SW); @@ -489,7 +489,7 @@ static bool IsWateredTile(TileIndex tile, Direction from) case MP_RAILWAY: if (GetRailGroundType(tile) == RAIL_GROUND_WATER) { assert(IsPlainRail(tile)); - switch (GetTileSlope(tile, NULL)) { + switch (GetTilePixelSlope(tile, NULL)) { case SLOPE_W: return (from == DIR_SE) || (from == DIR_E) || (from == DIR_NE); case SLOPE_S: return (from == DIR_NE) || (from == DIR_N) || (from == DIR_NW); case SLOPE_E: return (from == DIR_NW) || (from == DIR_W) || (from == DIR_SW); @@ -509,7 +509,7 @@ static bool IsWateredTile(TileIndex tile, Direction from) return IsTileOnWater(tile); } - return (IsDock(tile) && GetTileSlope(tile, NULL) == SLOPE_FLAT) || IsBuoy(tile); + return (IsDock(tile) && GetTilePixelSlope(tile, NULL) == SLOPE_FLAT) || IsBuoy(tile); case MP_INDUSTRY: { /* Do not draw waterborders inside of industries. @@ -794,12 +794,12 @@ void DrawShipDepotSprite(int x, int y, Axis axis, DepotPart part) } -static uint GetSlopeZ_Water(TileIndex tile, uint x, uint y) +static uint GetSlopePixelZ_Water(TileIndex tile, uint x, uint y) { uint z; - Slope tileh = GetTileSlope(tile, &z); + Slope tileh = GetTilePixelSlope(tile, &z); - return z + GetPartialZ(x & 0xF, y & 0xF, tileh); + return z + GetPartialPixelZ(x & 0xF, y & 0xF, tileh); } static Foundation GetFoundation_Water(TileIndex tile, Slope tileh) @@ -860,7 +860,7 @@ static Vehicle *FloodVehicleProc(Vehicle *v, void *data) default: break; case VEH_AIRCRAFT: { - if (!IsAirportTile(v->tile) || GetTileMaxZ(v->tile) != 0) break; + if (!IsAirportTile(v->tile) || GetTileMaxPixelZ(v->tile) != 0) break; if (v->subtype == AIR_SHADOW) break; /* We compare v->z_pos against delta_z + 1 because the shadow @@ -910,7 +910,7 @@ static void FloodVehicles(TileIndex tile) } TileIndex end = GetOtherBridgeEnd(tile); - z = GetBridgeHeight(tile); + z = GetBridgePixelHeight(tile); FindVehicleOnPos(tile, &z, &FloodVehicleProc); FindVehicleOnPos(end, &z, &FloodVehicleProc); @@ -931,7 +931,7 @@ FloodingBehaviour GetFloodingBehaviour(TileIndex tile) switch (GetTileType(tile)) { case MP_WATER: if (IsCoast(tile)) { - Slope tileh = GetTileSlope(tile, NULL); + Slope tileh = GetTilePixelSlope(tile, NULL); return (IsSlopeWithOneCornerRaised(tileh) ? FLOOD_ACTIVE : FLOOD_DRYUP); } /* FALL THROUGH */ @@ -942,7 +942,7 @@ FloodingBehaviour GetFloodingBehaviour(TileIndex tile) case MP_RAILWAY: if (GetRailGroundType(tile) == RAIL_GROUND_WATER) { - return (IsSlopeWithOneCornerRaised(GetTileSlope(tile, NULL)) ? FLOOD_ACTIVE : FLOOD_DRYUP); + return (IsSlopeWithOneCornerRaised(GetTilePixelSlope(tile, NULL)) ? FLOOD_ACTIVE : FLOOD_DRYUP); } return FLOOD_NONE; @@ -965,7 +965,7 @@ void DoFloodTile(TileIndex target) Backup<CompanyByte> cur_company(_current_company, OWNER_WATER, FILE_LINE); - Slope tileh = GetTileSlope(target, NULL); + Slope tileh = GetTilePixelSlope(target, NULL); if (tileh != SLOPE_FLAT) { /* make coast.. */ switch (GetTileType(target)) { @@ -1080,7 +1080,7 @@ void TileLoop_Water(TileIndex tile) if (IsTileType(dest, MP_WATER)) continue; uint z_dest; - Slope slope_dest = GetFoundationSlope(dest, &z_dest) & ~SLOPE_HALFTILE_MASK & ~SLOPE_STEEP; + Slope slope_dest = GetFoundationPixelSlope(dest, &z_dest) & ~SLOPE_HALFTILE_MASK & ~SLOPE_STEEP; if (z_dest > 0) continue; if (!HasBit(_flood_from_dirs[slope_dest], ReverseDir(dir))) continue; @@ -1090,7 +1090,7 @@ void TileLoop_Water(TileIndex tile) break; case FLOOD_DRYUP: { - Slope slope_here = GetFoundationSlope(tile, NULL) & ~SLOPE_HALFTILE_MASK & ~SLOPE_STEEP; + Slope slope_here = GetFoundationPixelSlope(tile, NULL) & ~SLOPE_HALFTILE_MASK & ~SLOPE_STEEP; uint dir; FOR_EACH_SET_BIT(dir, _flood_from_dirs[slope_here]) { TileIndex dest = AddTileIndexDiffCWrap(tile, TileIndexDiffCByDir((Direction)dir)); @@ -1112,7 +1112,7 @@ void ConvertGroundTilesIntoWaterTiles() uint z; for (TileIndex tile = 0; tile < MapSize(); ++tile) { - Slope slope = GetTileSlope(tile, &z); + Slope slope = GetTilePixelSlope(tile, &z); if (IsTileType(tile, MP_CLEAR) && z == 0) { /* Make both water for tiles at level 0 * and make shore, as that looks much better @@ -1133,7 +1133,7 @@ void ConvertGroundTilesIntoWaterTiles() uint dir; FOR_EACH_SET_BIT(dir, _flood_from_dirs[slope & ~SLOPE_STEEP]) { TileIndex dest = TILE_ADD(tile, TileOffsByDir((Direction)dir)); - Slope slope_dest = GetTileSlope(dest, NULL) & ~SLOPE_STEEP; + Slope slope_dest = GetTilePixelSlope(dest, NULL) & ~SLOPE_STEEP; if (slope_dest == SLOPE_FLAT || IsSlopeWithOneCornerRaised(slope_dest)) { MakeShore(tile); break; @@ -1154,8 +1154,8 @@ static TrackStatus GetTileTrackStatus_Water(TileIndex tile, TransportType mode, if (mode != TRANSPORT_WATER) return 0; switch (GetWaterTileType(tile)) { - case WATER_TILE_CLEAR: ts = (GetTileSlope(tile, NULL) == SLOPE_FLAT) ? TRACK_BIT_ALL : TRACK_BIT_NONE; break; - case WATER_TILE_COAST: ts = (TrackBits)coast_tracks[GetTileSlope(tile, NULL) & 0xF]; break; + case WATER_TILE_CLEAR: ts = (GetTilePixelSlope(tile, NULL) == SLOPE_FLAT) ? TRACK_BIT_ALL : TRACK_BIT_NONE; break; + case WATER_TILE_COAST: ts = (TrackBits)coast_tracks[GetTilePixelSlope(tile, NULL) & 0xF]; break; case WATER_TILE_LOCK: ts = DiagDirToDiagTrackBits(GetLockDirection(tile)); break; case WATER_TILE_DEPOT: ts = AxisToTrackBits(GetShipDepotAxis(tile)); break; default: return 0; @@ -1213,7 +1213,7 @@ static CommandCost TerraformTile_Water(TileIndex tile, DoCommandFlag flags, uint extern const TileTypeProcs _tile_type_water_procs = { DrawTile_Water, // draw_tile_proc - GetSlopeZ_Water, // get_slope_z_proc + GetSlopePixelZ_Water, // get_slope_z_proc ClearTile_Water, // clear_tile_proc NULL, // add_accepted_cargo_proc GetTileDesc_Water, // get_tile_desc_proc |