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authormichi_cc <michi_cc@openttd.org>2011-08-20 20:07:02 +0000
committermichi_cc <michi_cc@openttd.org>2011-08-20 20:07:02 +0000
commit4261e8fdfd2c8958fc3cc22e57baa90361051b65 (patch)
tree5581d098bba7d0fa9d21fae1d9a34e81d698d69e /src/water_cmd.cpp
parentd7baf7a4a9704fe0b797624e3d1e4a2053101aea (diff)
downloadopenttd-4261e8fdfd2c8958fc3cc22e57baa90361051b65.tar.xz
(svn r22773) -Add: Some grass around rivers in desert areas.
Diffstat (limited to 'src/water_cmd.cpp')
-rw-r--r--src/water_cmd.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index 5ac09a9b1..efb3152d1 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -308,6 +308,13 @@ CommandCost CmdBuildLock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
return DoBuildLock(tile, dir, flags);
}
+/** Callback to create non-desert around a river tile. */
+bool RiverModifyDesertZone(TileIndex tile, void *)
+{
+ if (GetTropicZone(tile) == TROPICZONE_DESERT) SetTropicZone(tile, TROPICZONE_NORMAL);
+ return false;
+}
+
/**
* Build a piece of canal.
* @param tile end tile of stretch-dragging
@@ -350,6 +357,10 @@ CommandCost CmdBuildCanal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
switch (wc) {
case WATER_CLASS_RIVER:
MakeRiver(tile, Random());
+ if (_game_mode == GM_EDITOR) {
+ TileIndex tile2 = tile;
+ CircularTileSearch(&tile2, 5, RiverModifyDesertZone, NULL);
+ }
break;
case WATER_CLASS_SEA: