summaryrefslogtreecommitdiff
path: root/src/water.h
diff options
context:
space:
mode:
authorfrosch <frosch@openttd.org>2011-07-10 13:04:04 +0000
committerfrosch <frosch@openttd.org>2011-07-10 13:04:04 +0000
commita7f7a978250009beb4f6453c145c7425cbcb57ce (patch)
tree9900a75be94b69838566a0cf1330164d860af146 /src/water.h
parentd4dbe95274b636e22d98e9981f178aec128fa491 (diff)
downloadopenttd-a7f7a978250009beb4f6453c145c7425cbcb57ce.tar.xz
(svn r22646) -Codechange: Simplify MP_WATER map accessors, esp. for locks and depots. (based on patched by adf88 and michi_cc)
Diffstat (limited to 'src/water.h')
-rw-r--r--src/water.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/water.h b/src/water.h
index db52600ee..a5bb1c629 100644
--- a/src/water.h
+++ b/src/water.h
@@ -15,6 +15,7 @@
#include "tile_type.h"
#include "company_type.h"
#include "slope_type.h"
+#include "water_map.h"
/**
* Describes the behaviour of a tile during flooding.
@@ -34,7 +35,7 @@ void DoFloodTile(TileIndex target);
void ConvertGroundTilesIntoWaterTiles();
-void DrawShipDepotSprite(int x, int y, int image);
+void DrawShipDepotSprite(int x, int y, Axis axis, DepotPart part);
void DrawWaterClassGround(const struct TileInfo *ti);
void DrawShoreTile(Slope tileh);