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author | PeterN <peter@fuzzle.org> | 2019-03-25 20:01:55 +0000 |
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committer | GitHub <noreply@github.com> | 2019-03-25 20:01:55 +0000 |
commit | 698241e16e12bdb03cdc90bdf3d5a6ff631ae309 (patch) | |
tree | db342641b53c9a95ab69f80eaf731906b0a6acc9 /src/viewport_sprite_sorter.h | |
parent | a4073895aeb0ceedd965ed691c2888500a542612 (diff) | |
download | openttd-698241e16e12bdb03cdc90bdf3d5a6ff631ae309.tar.xz |
Fix #7410: Sign position/width not set on initial creation. (#7413)
Sign width was only updated when the text was changed. This seems to work for player-placed
signs as there is always a rename operation, however AIs can create a sign with text in one
go, in which case the width was never set.
Diffstat (limited to 'src/viewport_sprite_sorter.h')
0 files changed, 0 insertions, 0 deletions