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author | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
commit | 013df98f79866a75f367853c9e436f3c5c79f645 (patch) | |
tree | ad4a63860df2626b22f77e7dac712e958bea54cb /src/viewport.h | |
parent | 3d32fd3f4bfaceb8a48530fbc2f4bd5db2752596 (diff) | |
download | openttd-013df98f79866a75f367853c9e436f3c5c79f645.tar.xz |
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/viewport.h')
-rw-r--r-- | src/viewport.h | 151 |
1 files changed, 151 insertions, 0 deletions
diff --git a/src/viewport.h b/src/viewport.h new file mode 100644 index 000000000..b9d1fce7e --- /dev/null +++ b/src/viewport.h @@ -0,0 +1,151 @@ +/* $Id$ */ + +#ifndef VIEWPORT_H +#define VIEWPORT_H + +struct ViewPort { + int left,top; // screen coordinates for the viewport + int width, height; // screen width/height for the viewport + + int virtual_left, virtual_top; // virtual coordinates + int virtual_width, virtual_height; // these are just width << zoom, height << zoom + + byte zoom; +}; + +void SetSelectionRed(bool); + +/* viewport.c */ +void InitViewports(void); +void DeleteWindowViewport(Window *w); +void AssignWindowViewport(Window *w, int x, int y, + int width, int height, uint32 follow_flags, byte zoom); +ViewPort *IsPtInWindowViewport(const Window *w, int x, int y); +Point GetTileBelowCursor(void); +void UpdateViewportPosition(Window *w); + +enum { + ZOOM_IN = 0, + ZOOM_OUT = 1, + ZOOM_NONE = 2, // hack, used to update the button status +}; + +bool DoZoomInOutWindow(int how, Window *w); +void ZoomInOrOutToCursorWindow(bool in, Window * w); +Point GetTileZoomCenterWindow(bool in, Window * w); +void HandleZoomMessage(Window *w, const ViewPort *vp, byte widget_zoom_in, byte widget_zoom_out); + +static inline void MaxZoomInOut(int how, Window *w) +{ + while (DoZoomInOutWindow(how, w) ) {}; +} + +void OffsetGroundSprite(int x, int y); + +void DrawGroundSprite(uint32 image); +void DrawGroundSpriteAt(uint32 image, int32 x, int32 y, byte z); +void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz, byte z); +void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 params_2); +void AddChildSpriteScreen(uint32 image, int x, int y); + + +void StartSpriteCombine(void); +void EndSpriteCombine(void); + +void HandleViewportClicked(const ViewPort *vp, int x, int y); +void PlaceObject(void); +void SetRedErrorSquare(TileIndex tile); +void SetTileSelectSize(int w, int h); +void SetTileSelectBigSize(int ox, int oy, int sx, int sy); + +void VpStartPlaceSizing(TileIndex tile, int user); +void VpSetPresizeRange(uint from, uint to); +void VpSetPlaceSizingLimit(int limit); + +Vehicle *CheckMouseOverVehicle(void); + +enum { + VPM_X_OR_Y = 0, + VPM_FIX_X = 1, + VPM_FIX_Y = 2, + VPM_RAILDIRS = 3, + VPM_X_AND_Y = 4, + VPM_X_AND_Y_LIMITED = 5, + VPM_SIGNALDIRS = 6 +}; + +// viewport highlight mode (for highlighting tiles below cursor) +enum { + VHM_NONE = 0, // default + VHM_RECT = 1, // rectangle (stations, depots, ...) + VHM_POINT = 2, // point (lower land, raise land, level land, ...) + VHM_SPECIAL = 3, // special mode used for highlighting while dragging (and for tunnels/docks) + VHM_DRAG = 4, // dragging items in the depot windows + VHM_RAIL = 5, // rail pieces +}; + +void VpSelectTilesWithMethod(int x, int y, int method); + +// highlighting draw styles +typedef byte HighLightStyle; +enum HighLightStyles { + HT_NONE = 0x00, + HT_RECT = 0x80, + HT_POINT = 0x40, + HT_LINE = 0x20, /* used for autorail highlighting (longer streches) + * (uses lower bits to indicate direction) */ + HT_RAIL = 0x10, /* autorail (one piece) + * (uses lower bits to indicate direction) */ + HT_DRAG_MASK = 0xF0, ///< masks the drag-type + + /* lower bits (used with HT_LINE and HT_RAIL): + * (see ASCII art in autorail.h for a visual interpretation) */ + HT_DIR_X = 0, ///< X direction + HT_DIR_Y = 1, ///< Y direction + HT_DIR_HU = 2, ///< horizontal upper + HT_DIR_HL = 3, ///< horizontal lower + HT_DIR_VL = 4, ///< vertical left + HT_DIR_VR = 5, ///< vertical right + HT_DIR_MASK = 0x7 ///< masks the drag-direction +}; + +typedef struct TileHighlightData { + Point size; + Point outersize; + Point pos; + Point offs; + + Point new_pos; + Point new_size; + Point new_outersize; + + Point selend, selstart; + + byte dirty; + byte sizelimit; + + byte drawstyle; // lower bits 0-3 are reserved for detailed highlight information information + byte new_drawstyle; // only used in UpdateTileSelection() to as a buffer to compare if there was a change between old and new + byte next_drawstyle; // queued, but not yet drawn style + + byte place_mode; + bool make_square_red; + WindowClass window_class; + WindowNumber window_number; + + int userdata; + TileIndex redsq; +} TileHighlightData; + + +// common button handler +bool HandlePlacePushButton(Window *w, int widget, uint32 cursor, int mode, PlaceProc *placeproc); + +VARDEF Point _tile_fract_coords; + +extern TileHighlightData _thd; + + +void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom); + +#endif /* VIEWPORT_H */ |