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authorHenry Wilson <m3henry@googlemail.com>2019-02-17 11:20:52 +0000
committerPeterN <peter@fuzzle.org>2019-03-26 20:15:57 +0000
commitab711e6942757d775c08c31a6c32d488feba1dba (patch)
treed102dc6d0e6b9c33e7205b63e3360ebd720a3ebb /src/viewport.cpp
parent297fd3dda3abe353ebe2fe77c67b011e24d403bc (diff)
downloadopenttd-ab711e6942757d775c08c31a6c32d488feba1dba.tar.xz
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
Diffstat (limited to 'src/viewport.cpp')
-rw-r--r--src/viewport.cpp57
1 files changed, 25 insertions, 32 deletions
diff --git a/src/viewport.cpp b/src/viewport.cpp
index 929616ba5..892e94d60 100644
--- a/src/viewport.cpp
+++ b/src/viewport.cpp
@@ -628,8 +628,8 @@ static void AddCombinedSprite(SpriteID image, PaletteID pal, int x, int y, int z
pt.y + spr->y_offs + spr->height <= _vd.dpi.top)
return;
- const ParentSpriteToDraw *pstd = _vd.parent_sprites_to_draw.End() - 1;
- AddChildSpriteScreen(image, pal, pt.x - pstd->left, pt.y - pstd->top, false, sub, false);
+ const ParentSpriteToDraw &pstd = _vd.parent_sprites_to_draw.back();
+ AddChildSpriteScreen(image, pal, pt.x - pstd.left, pt.y - pstd.top, false, sub, false);
}
/**
@@ -1393,9 +1393,8 @@ void ViewportSign::MarkDirty(ZoomLevel maxzoom) const
static void ViewportDrawTileSprites(const TileSpriteToDrawVector *tstdv)
{
- const TileSpriteToDraw *tsend = tstdv->End();
- for (const TileSpriteToDraw *ts = tstdv->Begin(); ts != tsend; ++ts) {
- DrawSpriteViewport(ts->image, ts->pal, ts->x, ts->y, ts->sub);
+ for (const TileSpriteToDraw &ts : *tstdv) {
+ DrawSpriteViewport(ts.image, ts.pal, ts.x, ts.y, ts.sub);
}
}
@@ -1408,8 +1407,8 @@ static bool ViewportSortParentSpritesChecker()
/** Sort parent sprites pointer array */
static void ViewportSortParentSprites(ParentSpriteToSortVector *psdv)
{
- ParentSpriteToDraw **psdvend = psdv->End();
- ParentSpriteToDraw **psd = psdv->Begin();
+ auto psdvend = psdv->end();
+ auto psd = psdv->begin();
while (psd != psdvend) {
ParentSpriteToDraw *ps = *psd;
@@ -1420,7 +1419,7 @@ static void ViewportSortParentSprites(ParentSpriteToSortVector *psdv)
ps->comparison_done = true;
- for (ParentSpriteToDraw **psd2 = psd + 1; psd2 != psdvend; psd2++) {
+ for (auto psd2 = psd + 1; psd2 != psdvend; psd2++) {
ParentSpriteToDraw *ps2 = *psd2;
if (ps2->comparison_done) continue;
@@ -1455,7 +1454,7 @@ static void ViewportSortParentSprites(ParentSpriteToSortVector *psdv)
/* Move ps2 in front of ps */
ParentSpriteToDraw *temp = ps2;
- for (ParentSpriteToDraw **psd3 = psd2; psd3 > psd; psd3--) {
+ for (auto psd3 = psd2; psd3 > psd; psd3--) {
*psd3 = *(psd3 - 1);
}
*psd = temp;
@@ -1465,9 +1464,7 @@ static void ViewportSortParentSprites(ParentSpriteToSortVector *psdv)
static void ViewportDrawParentSprites(const ParentSpriteToSortVector *psd, const ChildScreenSpriteToDrawVector *csstdv)
{
- const ParentSpriteToDraw * const *psd_end = psd->End();
- for (const ParentSpriteToDraw * const *it = psd->Begin(); it != psd_end; it++) {
- const ParentSpriteToDraw *ps = *it;
+ for (const ParentSpriteToDraw *ps : *psd) {
if (ps->image != SPR_EMPTY_BOUNDING_BOX) DrawSpriteViewport(ps->image, ps->pal, ps->x, ps->y, ps->sub);
int child_idx = ps->first_child;
@@ -1485,9 +1482,7 @@ static void ViewportDrawParentSprites(const ParentSpriteToSortVector *psd, const
*/
static void ViewportDrawBoundingBoxes(const ParentSpriteToSortVector *psd)
{
- const ParentSpriteToDraw * const *psd_end = psd->End();
- for (const ParentSpriteToDraw * const *it = psd->Begin(); it != psd_end; it++) {
- const ParentSpriteToDraw *ps = *it;
+ for (const ParentSpriteToDraw *ps : *psd) {
Point pt1 = RemapCoords(ps->xmax + 1, ps->ymax + 1, ps->zmax + 1); // top front corner
Point pt2 = RemapCoords(ps->xmin , ps->ymax + 1, ps->zmax + 1); // top left corner
Point pt3 = RemapCoords(ps->xmax + 1, ps->ymin , ps->zmax + 1); // top right corner
@@ -1524,38 +1519,37 @@ static void ViewportDrawDirtyBlocks()
static void ViewportDrawStrings(ZoomLevel zoom, const StringSpriteToDrawVector *sstdv)
{
- const StringSpriteToDraw *ssend = sstdv->End();
- for (const StringSpriteToDraw *ss = sstdv->Begin(); ss != ssend; ++ss) {
+ for (const StringSpriteToDraw &ss : *sstdv) {
TextColour colour = TC_BLACK;
- bool small = HasBit(ss->width, 15);
- int w = GB(ss->width, 0, 15);
- int x = UnScaleByZoom(ss->x, zoom);
- int y = UnScaleByZoom(ss->y, zoom);
+ bool small = HasBit(ss.width, 15);
+ int w = GB(ss.width, 0, 15);
+ int x = UnScaleByZoom(ss.x, zoom);
+ int y = UnScaleByZoom(ss.y, zoom);
int h = VPSM_TOP + (small ? FONT_HEIGHT_SMALL : FONT_HEIGHT_NORMAL) + VPSM_BOTTOM;
- SetDParam(0, ss->params[0]);
- SetDParam(1, ss->params[1]);
+ SetDParam(0, ss.params[0]);
+ SetDParam(1, ss.params[1]);
- if (ss->colour != INVALID_COLOUR) {
+ if (ss.colour != INVALID_COLOUR) {
/* Do not draw signs nor station names if they are set invisible */
- if (IsInvisibilitySet(TO_SIGNS) && ss->string != STR_WHITE_SIGN) continue;
+ if (IsInvisibilitySet(TO_SIGNS) && ss.string != STR_WHITE_SIGN) continue;
- if (IsTransparencySet(TO_SIGNS) && ss->string != STR_WHITE_SIGN) {
+ if (IsTransparencySet(TO_SIGNS) && ss.string != STR_WHITE_SIGN) {
/* Don't draw the rectangle.
* Real colours need the TC_IS_PALETTE_COLOUR flag.
* Otherwise colours from _string_colourmap are assumed. */
- colour = (TextColour)_colour_gradient[ss->colour][6] | TC_IS_PALETTE_COLOUR;
+ colour = (TextColour)_colour_gradient[ss.colour][6] | TC_IS_PALETTE_COLOUR;
} else {
/* Draw the rectangle if 'transparent station signs' is off,
* or if we are drawing a general text sign (STR_WHITE_SIGN). */
DrawFrameRect(
- x, y, x + w, y + h, ss->colour,
+ x, y, x + w, y + h, ss.colour,
IsTransparencySet(TO_SIGNS) ? FR_TRANSPARENT : FR_NONE
);
}
}
- DrawString(x + VPSM_LEFT, x + w - 1 - VPSM_RIGHT, y + VPSM_TOP, ss->string, colour, SA_HOR_CENTER);
+ DrawString(x + VPSM_LEFT, x + w - 1 - VPSM_RIGHT, y + VPSM_TOP, ss.string, colour, SA_HOR_CENTER);
}
}
@@ -1590,9 +1584,8 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
if (_vd.tile_sprites_to_draw.size() != 0) ViewportDrawTileSprites(&_vd.tile_sprites_to_draw);
- ParentSpriteToDraw *psd_end = _vd.parent_sprites_to_draw.End();
- for (ParentSpriteToDraw *it = _vd.parent_sprites_to_draw.Begin(); it != psd_end; it++) {
- _vd.parent_sprites_to_sort.push_back(it);
+ for (auto &psd : _vd.parent_sprites_to_draw) {
+ _vd.parent_sprites_to_sort.push_back(&psd);
}
_vp_sprite_sorter(&_vd.parent_sprites_to_sort);