diff options
author | Michael Lutz <michi@icosahedron.de> | 2021-01-10 22:27:31 +0100 |
---|---|---|
committer | Michael Lutz <michi@icosahedron.de> | 2021-02-13 22:21:17 +0100 |
commit | e6bea3961fa2245c6bc7bb268f9c9bffd4c22fff (patch) | |
tree | 221652db7d38fae6d915f3665f72f42d868a11c5 /src/video/cocoa | |
parent | 4db7837d0671c228303c76f5979bbeb89c600634 (diff) | |
download | openttd-e6bea3961fa2245c6bc7bb268f9c9bffd4c22fff.tar.xz |
Change: [OSX] Replace screen resolution list with suggested window sizes.
We never change the real screen resolution on OSX. As such, offering a list
of resolutions is pointless. Instead of that, offer the user a list of
commonly used window sizes up to the current screen size.
Diffstat (limited to 'src/video/cocoa')
-rw-r--r-- | src/video/cocoa/cocoa_v.h | 3 | ||||
-rw-r--r-- | src/video/cocoa/cocoa_v.mm | 117 |
2 files changed, 34 insertions, 86 deletions
diff --git a/src/video/cocoa/cocoa_v.h b/src/video/cocoa/cocoa_v.h index 2aca2034e..a52cbb06e 100644 --- a/src/video/cocoa/cocoa_v.h +++ b/src/video/cocoa/cocoa_v.h @@ -77,6 +77,7 @@ private: friend class WindowQuartzSubdriver; void GameSizeChanged(); + void UpdateVideoModes(); }; class FVideoDriver_Cocoa : public DriverFactoryBase { @@ -210,6 +211,4 @@ public: extern WindowQuartzSubdriver *_cocoa_subdriver; -uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_id, int display_depth); - #endif /* VIDEO_COCOA_H */ diff --git a/src/video/cocoa/cocoa_v.mm b/src/video/cocoa/cocoa_v.mm index 5da0f55e3..77dbbd21f 100644 --- a/src/video/cocoa/cocoa_v.mm +++ b/src/video/cocoa/cocoa_v.mm @@ -37,7 +37,6 @@ #include "../../core/math_func.hpp" #include "../../framerate_type.h" -#include <array> #import <sys/param.h> /* for MAXPATHLEN */ /** @@ -59,87 +58,41 @@ bool _cocoa_video_started = false; WindowQuartzSubdriver *_cocoa_subdriver = NULL; -static bool ModeSorter(const OTTD_Point &p1, const OTTD_Point &p2) -{ - if (p1.x < p2.x) return true; - if (p1.x > p2.x) return false; - if (p1.y < p2.y) return true; - if (p1.y > p2.y) return false; - return false; -} - -static void QZ_GetDisplayModeInfo(CFArrayRef modes, CFIndex i, int &bpp, uint16 &width, uint16 &height) -{ - CGDisplayModeRef mode = static_cast<CGDisplayModeRef>(const_cast<void *>(CFArrayGetValueAtIndex(modes, i))); - - width = (uint16)CGDisplayModeGetWidth(mode); - height = (uint16)CGDisplayModeGetHeight(mode); - -#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_11) - /* Extract bit depth from mode string. */ - CFAutoRelease<CFStringRef> pixEnc(CGDisplayModeCopyPixelEncoding(mode)); - if (CFStringCompare(pixEnc.get(), CFSTR(IO32BitDirectPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo) bpp = 32; - if (CFStringCompare(pixEnc.get(), CFSTR(IO16BitDirectPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo) bpp = 16; - if (CFStringCompare(pixEnc.get(), CFSTR(IO8BitIndexedPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo) bpp = 8; -#else - /* CGDisplayModeCopyPixelEncoding is deprecated on OSX 10.11+, but there are no 8 bpp modes anyway... */ - bpp = 32; -#endif -} - -uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_id, int device_depth) -{ - CFAutoRelease<CFArrayRef> mode_list(CGDisplayCopyAllDisplayModes(display_id, nullptr)); - CFIndex num_modes = CFArrayGetCount(mode_list.get()); - - /* Build list of modes with the requested bpp */ - uint count = 0; - for (CFIndex i = 0; i < num_modes && count < max_modes; i++) { - int bpp; - uint16 width, height; - - QZ_GetDisplayModeInfo(mode_list.get(), i, bpp, width, height); - - if (bpp != device_depth) continue; - - /* Check if mode is already in the list */ - bool hasMode = false; - for (uint i = 0; i < count; i++) { - if (modes[i].x == width && modes[i].y == height) { - hasMode = true; - break; - } - } - - if (hasMode) continue; - - /* Add mode to the list */ - modes[count].x = width; - modes[count].y = height; - count++; - } - - /* Sort list smallest to largest */ - std::sort(modes, modes + count, ModeSorter); - - return count; -} +/** List of common display/window sizes. */ +static const Dimension _default_resolutions[] = { + { 640, 480 }, + { 800, 600 }, + { 1024, 768 }, + { 1152, 864 }, + { 1280, 800 }, + { 1280, 960 }, + { 1280, 1024 }, + { 1400, 1050 }, + { 1600, 1200 }, + { 1680, 1050 }, + { 1920, 1200 }, + { 2560, 1440 } +}; /** * Update the video modus. - * - * @pre _cocoa_subdriver != NULL */ -static void QZ_UpdateVideoModes() +void VideoDriver_Cocoa::UpdateVideoModes() { - assert(_cocoa_subdriver != NULL); - - OTTD_Point modes[32]; - uint count = _cocoa_subdriver->ListModes(modes, lengthof(modes)); - _resolutions.clear(); - for (uint i = 0; i < count; i++) { - _resolutions.emplace_back(modes[i].x, modes[i].y); + + if (_cocoa_subdriver != nullptr && _cocoa_subdriver->IsFullscreen()) { + /* Full screen, there is only one possible resolution. */ + NSSize screen = [ [ _cocoa_subdriver->window screen ] frame ].size; + _resolutions.emplace_back((uint)screen.width, (uint)screen.height); + } else { + /* Windowed; offer a selection of common window sizes up until the + * maximum usable screen space. This excludes the menu and dock areas. */ + NSSize maxSize = [ [ NSScreen mainScreen] visibleFrame ].size; + for (const auto &d : _default_resolutions) { + if (d.width < maxSize.width && d.height < maxSize.height) _resolutions.push_back(d); + } + _resolutions.emplace_back((uint)maxSize.width, (uint)maxSize.height); } } @@ -195,7 +148,7 @@ const char *VideoDriver_Cocoa::Start(const StringList &parm) if (_fullscreen) _cocoa_subdriver->ToggleFullscreen(_fullscreen); this->GameSizeChanged(); - QZ_UpdateVideoModes(); + this->UpdateVideoModes(); return NULL; } @@ -242,7 +195,6 @@ bool VideoDriver_Cocoa::ChangeResolution(int w, int h) bool ret = _cocoa_subdriver->ChangeResolution(w, h, BlitterFactory::GetCurrentBlitter()->GetScreenDepth()); this->GameSizeChanged(); - QZ_UpdateVideoModes(); return ret; } @@ -257,7 +209,9 @@ bool VideoDriver_Cocoa::ToggleFullscreen(bool full_screen) { assert(_cocoa_subdriver != NULL); - return _cocoa_subdriver->ToggleFullscreen(full_screen); + bool res = _cocoa_subdriver->ToggleFullscreen(full_screen); + this->UpdateVideoModes(); + return res; } /** @@ -668,11 +622,6 @@ void WindowQuartzSubdriver::UpdatePalette(uint first_color, uint num_colors) this->num_dirty_rects = MAX_DIRTY_RECTS; } -uint WindowQuartzSubdriver::ListModes(OTTD_Point *modes, uint max_modes) -{ - return QZ_ListModes(modes, max_modes, kCGDirectMainDisplay, this->buffer_depth); -} - bool WindowQuartzSubdriver::ChangeResolution(int w, int h, int bpp) { int old_width = this->window_width; |