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author | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
commit | 3b798599b63067c2e92aa49906ea66a07ae8de44 (patch) | |
tree | 69fb7ae1d9bdadb9e7386cb70b0a26621ad9b57f /src/vehiclelist.h | |
parent | cc1e761edab14f8264dba44d09f7272d931bdd93 (diff) | |
download | openttd-3b798599b63067c2e92aa49906ea66a07ae8de44.tar.xz |
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Diffstat (limited to 'src/vehiclelist.h')
-rw-r--r-- | src/vehiclelist.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehiclelist.h b/src/vehiclelist.h index 2635d493c..662cbec7b 100644 --- a/src/vehiclelist.h +++ b/src/vehiclelist.h @@ -9,7 +9,7 @@ typedef SmallVector<const Vehicle *, 32> VehicleList; -void GenerateVehicleSortList(VehicleList *list, VehicleType type, PlayerID owner, uint32 index, uint16 window_type); +void GenerateVehicleSortList(VehicleList *list, VehicleType type, Owner owner, uint32 index, uint16 window_type); void BuildDepotVehicleList(VehicleType type, TileIndex tile, VehicleList *engine_list, VehicleList *wagon_list, bool individual_wagons = false); #endif /* VEHICLELIST_H */ |