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author | frosch <frosch@openttd.org> | 2011-11-01 16:51:47 +0000 |
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committer | frosch <frosch@openttd.org> | 2011-11-01 16:51:47 +0000 |
commit | bbc3409942565cd6876016e270288517cb6acafb (patch) | |
tree | 3079bbaa5682e25b2805774cd2382e9c0c6ef109 /src/vehicle_type.h | |
parent | e802dc66b9d1e913e77816184ed2744f737823ec (diff) | |
download | openttd-bbc3409942565cd6876016e270288517cb6acafb.tar.xz |
(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
Diffstat (limited to 'src/vehicle_type.h')
-rw-r--r-- | src/vehicle_type.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/vehicle_type.h b/src/vehicle_type.h index 35f45320f..0921b39e3 100644 --- a/src/vehicle_type.h +++ b/src/vehicle_type.h @@ -83,4 +83,14 @@ enum AccelerationModel { AM_REALISTIC, }; +/** Visualisation contexts of vehicles and engines. */ +enum EngineImageType { + EIT_ON_MAP = 0x00, ///< Vehicle drawn in viewport. + EIT_IN_DEPOT = 0x10, ///< Vehicle drawn in depot. + EIT_IN_DETAILS = 0x11, ///< Vehicle drawn in vehicle details, refit window, ... + EIT_IN_LIST = 0x12, ///< Vehicle drawn in vehicle list, group list, ... + EIT_PURCHASE = 0x20, ///< Vehicle drawn in purchase list, autoreplace gui, ... + EIT_PREVIEW = 0x21, ///< Vehicle drawn in preview window, news, ... +}; + #endif /* VEHICLE_TYPE_H */ |