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authorrubidium <rubidium@openttd.org>2009-05-26 15:46:24 +0000
committerrubidium <rubidium@openttd.org>2009-05-26 15:46:24 +0000
commite3c5bc8d2ebb9f8ab8f4cb64002bc3b8d0e10e37 (patch)
tree65f84aef7bfb97e14166b4b973f182e4c7a6c0f7 /src/vehicle_gui.cpp
parent2a5a8f395c0c71146259433a1a4abe7807d2f8ac (diff)
downloadopenttd-e3c5bc8d2ebb9f8ab8f4cb64002bc3b8d0e10e37.tar.xz
(svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED)
Diffstat (limited to 'src/vehicle_gui.cpp')
-rw-r--r--src/vehicle_gui.cpp23
1 files changed, 11 insertions, 12 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 57bb893b1..455aed43a 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -906,7 +906,7 @@ struct VehicleListWindow : public BaseVehicleListWindow {
case VEH_ROAD: this->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_ROAD_CAPTION; break;
case VEH_SHIP: this->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_SHIP_CAPTION; break;
case VEH_AIRCRAFT: this->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_AIRCRAFT_CAPTION; break;
- default: NOT_REACHED(); break;
+ default: NOT_REACHED();
}
break;
@@ -920,7 +920,7 @@ struct VehicleListWindow : public BaseVehicleListWindow {
case VEH_ROAD: this->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_ROAD_VEHICLES; break;
case VEH_SHIP: this->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_SHIPS; break;
case VEH_AIRCRAFT: this->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_AIRCRAFT; break;
- default: NOT_REACHED(); break;
+ default: NOT_REACHED();
}
break;
@@ -930,10 +930,10 @@ struct VehicleListWindow : public BaseVehicleListWindow {
case VEH_ROAD: this->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_ROADVEH_DEPOT; break;
case VEH_SHIP: this->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_SHIP_DEPOT; break;
case VEH_AIRCRAFT: this->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_AIRCRAFT_DEPOT; break;
- default: NOT_REACHED(); break;
+ default: NOT_REACHED();
}
break;
- default: NOT_REACHED(); break;
+ default: NOT_REACHED();
}
switch (this->vehicle_type) {
@@ -963,7 +963,7 @@ struct VehicleListWindow : public BaseVehicleListWindow {
case VEH_ROAD: this->sorting = &_sorting.roadveh; break;
case VEH_SHIP: this->sorting = &_sorting.ship; break;
case VEH_AIRCRAFT: this->sorting = &_sorting.aircraft; break;
- default: NOT_REACHED(); break;
+ default: NOT_REACHED();
}
this->vehicles.SetListing(*this->sorting);
@@ -1024,7 +1024,7 @@ struct VehicleListWindow : public BaseVehicleListWindow {
case VEH_ROAD: SetDParam(0, STR_DEPOT_ROAD_CAPTION); break;
case VEH_SHIP: SetDParam(0, STR_DEPOT_SHIP_CAPTION); break;
case VEH_AIRCRAFT: SetDParam(0, STR_DEPOT_AIRCRAFT_CAPTION); break;
- default: NOT_REACHED(); break;
+ default: NOT_REACHED();
}
if (this->vehicle_type == VEH_AIRCRAFT) {
SetDParam(1, index); // Airport name
@@ -1033,7 +1033,7 @@ struct VehicleListWindow : public BaseVehicleListWindow {
}
SetDParam(2, this->vscroll.count);
break;
- default: NOT_REACHED(); break;
+ default: NOT_REACHED();
}
/* Hide the widgets that we will not use in this window
@@ -1393,12 +1393,11 @@ struct VehicleDetailsWindow : Window {
{
switch (vehicle_type) {
default: NOT_REACHED();
- case VEH_TRAIN: return _settings_game.vehicle.servint_trains != 0; break;
- case VEH_ROAD: return _settings_game.vehicle.servint_roadveh != 0; break;
- case VEH_SHIP: return _settings_game.vehicle.servint_ships != 0; break;
- case VEH_AIRCRAFT: return _settings_game.vehicle.servint_aircraft != 0; break;
+ case VEH_TRAIN: return _settings_game.vehicle.servint_trains != 0;
+ case VEH_ROAD: return _settings_game.vehicle.servint_roadveh != 0;
+ case VEH_SHIP: return _settings_game.vehicle.servint_ships != 0;
+ case VEH_AIRCRAFT: return _settings_game.vehicle.servint_aircraft != 0;
}
- return false; // kill a compiler warning
}
/**