diff options
author | smatz <smatz@openttd.org> | 2008-01-09 23:00:59 +0000 |
---|---|---|
committer | smatz <smatz@openttd.org> | 2008-01-09 23:00:59 +0000 |
commit | bc4ed3eafd45062068dd397ffd602845d747597a (patch) | |
tree | 3de62d8fa49bd51c2036af4c35d3e035e59db6ea /src/vehicle_func.h | |
parent | c004cc1fd9e706cbd9117e030c73f2043d7d974e (diff) | |
download | openttd-bc4ed3eafd45062068dd397ffd602845d747597a.tar.xz |
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
Diffstat (limited to 'src/vehicle_func.h')
-rw-r--r-- | src/vehicle_func.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/vehicle_func.h b/src/vehicle_func.h index 2925f0602..728d2c723 100644 --- a/src/vehicle_func.h +++ b/src/vehicle_func.h @@ -50,9 +50,6 @@ StringID VehicleInTheWayErrMsg(const Vehicle* v); Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z, bool without_crashed = false); Vehicle *GetVehicleTunnelBridge(TileIndex tile, TileIndex endtile); -bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection direction); -void SetSignalsOnBothDir(TileIndex tile, byte track); - Vehicle *CheckClickOnVehicle(const ViewPort *vp, int x, int y); void DecreaseVehicleValue(Vehicle *v); |