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author | Darkvater <darkvater@openttd.org> | 2007-01-27 12:29:55 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2007-01-27 12:29:55 +0000 |
commit | 50ca901b40664453fe90a396577e6438fd45dc27 (patch) | |
tree | c85d1c112d4c04fb8079a90418ad3b654765dff3 /src/vehicle.h | |
parent | 8bebb83de97756e1781c418dc1fcc021fad483db (diff) | |
download | openttd-50ca901b40664453fe90a396577e6438fd45dc27.tar.xz |
(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
Diffstat (limited to 'src/vehicle.h')
-rw-r--r-- | src/vehicle.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicle.h b/src/vehicle.h index dc994b832..2b7773ced 100644 --- a/src/vehicle.h +++ b/src/vehicle.h @@ -144,7 +144,7 @@ typedef struct VehicleShip { struct Vehicle { byte type; // type, ie roadven,train,ship,aircraft,special - byte subtype; // subtype (Filled with values from EffectVehicles or TrainSubTypes) + byte subtype; // subtype (Filled with values from EffectVehicles/TrainSubTypes/AircraftSubTypes) VehicleID index; // NOSAVE: Index in vehicle array |