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authorrubidium <rubidium@openttd.org>2008-04-17 21:21:01 +0000
committerrubidium <rubidium@openttd.org>2008-04-17 21:21:01 +0000
commit18e64b28e25f387d1e269899cce8ffa704b1c76b (patch)
tree5c9f5720b6e3a7be462d940982b7a3ed266ae13f /src/variables.h
parentfa4b5b1c18e8e1948af209f547ae552ed171f908 (diff)
downloadopenttd-18e64b28e25f387d1e269899cce8ffa704b1c76b.tar.xz
(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
Diffstat (limited to 'src/variables.h')
-rw-r--r--src/variables.h25
1 files changed, 0 insertions, 25 deletions
diff --git a/src/variables.h b/src/variables.h
index 6045b686c..a49fa32ce 100644
--- a/src/variables.h
+++ b/src/variables.h
@@ -39,31 +39,6 @@ VARDEF byte _trees_tick_ctr;
VARDEF int _saved_scrollpos_x;
VARDEF int _saved_scrollpos_y;
-struct Cheat {
- bool been_used; // has this cheat been used before?
- bool value; // tells if the bool cheat is active or not
-};
-
-
-/* WARNING! Do _not_ remove entries in Cheats struct or change the order
- * of the existing ones! Would break downward compatibility.
- * Only add new entries at the end of the struct! */
-
-struct Cheats {
- Cheat magic_bulldozer; // dynamite industries, unmovables
- Cheat switch_player; // change to another player
- Cheat money; // get rich
- Cheat crossing_tunnels; // allow tunnels that cross each other
- Cheat build_in_pause; // build while in pause mode
- Cheat no_jetcrash; // no jet will crash on small airports anymore
- Cheat switch_climate;
- Cheat change_date; // changes date ingame
- Cheat setup_prod; // setup raw-material production in game
- Cheat dummy; // empty cheat (enable running el-engines on normal rail)
-};
-
-VARDEF Cheats _cheats;
-
/* NOSAVE: Used in palette animations only, not really important. */
VARDEF int _palette_animation_counter;