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author | peter1138 <peter1138@openttd.org> | 2008-04-29 21:31:29 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2008-04-29 21:31:29 +0000 |
commit | 45034bc522c8e541b5ec8b38868d13cc6290e3ac (patch) | |
tree | 82b8c0d69acb1c38843e4fcf0b11f46a057ef270 /src/tunnelbridge_cmd.cpp | |
parent | 6056d1fb3178e06bf6ce1098e918fe13edb56f18 (diff) | |
download | openttd-45034bc522c8e541b5ec8b38868d13cc6290e3ac.tar.xz |
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Diffstat (limited to 'src/tunnelbridge_cmd.cpp')
-rw-r--r-- | src/tunnelbridge_cmd.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index d95aa9f1c..e6499e9bc 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -35,6 +35,7 @@ #include "tunnelbridge.h" #include "player_base.h" #include "engine_func.h" +#include "engine_base.h" #include "economy_func.h" #include "rail.h" #include "cheat_func.h" |