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authorsmatz <smatz@openttd.org>2009-05-17 01:00:56 +0000
committersmatz <smatz@openttd.org>2009-05-17 01:00:56 +0000
commit871107f52952ee59c353feab933126ed206e60bf (patch)
tree482884dfedc1700bddb8812f1de755212ed8bb22 /src/tunnelbridge_cmd.cpp
parented1e54bd84074412ea9f273b7cd86aed42d844ce (diff)
downloadopenttd-871107f52952ee59c353feab933126ed206e60bf.tar.xz
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
Diffstat (limited to 'src/tunnelbridge_cmd.cpp')
-rw-r--r--src/tunnelbridge_cmd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index ce36289e6..7f2c7bd5e 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -440,10 +440,10 @@ not_valid_below:;
* It's unnecessary to execute this command every time for every bridge. So it is done only
* and cost is computed in "bridge_gui.c". For AI, Towns this has to be of course calculated
*/
- if (!(flags & DC_QUERY_COST) || (IsValidCompanyID(_current_company) && Company::Get(_current_company)->is_ai)) {
+ if (!(flags & DC_QUERY_COST) || (Company::IsValidID(_current_company) && Company::Get(_current_company)->is_ai)) {
bridge_len += 2; // begin and end tiles/ramps
- if (IsValidCompanyID(_current_company))
+ if (Company::IsValidID(_current_company))
bridge_len = CalcBridgeLenCostFactor(bridge_len);
cost.AddCost((int64)bridge_len * _price.build_bridge * GetBridgeSpec(bridge_type)->price >> 8);