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author | rubidium <rubidium@openttd.org> | 2008-05-29 15:13:28 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-05-29 15:13:28 +0000 |
commit | 923e21129c94c36bb403e955a1f334ef34722e8b (patch) | |
tree | 59059f0a1aba0794fa770e8c9a19312e4ce300af /src/tree_gui.cpp | |
parent | 2a816fb685b373e38347f809bcdc7f2fdef0139c (diff) | |
download | openttd-923e21129c94c36bb403e955a1f334ef34722e8b.tar.xz |
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Diffstat (limited to 'src/tree_gui.cpp')
-rw-r--r-- | src/tree_gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/tree_gui.cpp b/src/tree_gui.cpp index 0e84466cc..2422c2736 100644 --- a/src/tree_gui.cpp +++ b/src/tree_gui.cpp @@ -74,8 +74,8 @@ public: this->DrawWidgets(); - int i = this->base = _tree_base_by_landscape[_settings.game_creation.landscape]; - int count = this->count = _tree_count_by_landscape[_settings.game_creation.landscape]; + int i = this->base = _tree_base_by_landscape[_settings_game.game_creation.landscape]; + int count = this->count = _tree_count_by_landscape[_settings_game.game_creation.landscape]; int x = 18; int y = 54; |