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authorrubidium <rubidium@openttd.org>2008-05-29 15:13:28 +0000
committerrubidium <rubidium@openttd.org>2008-05-29 15:13:28 +0000
commit923e21129c94c36bb403e955a1f334ef34722e8b (patch)
tree59059f0a1aba0794fa770e8c9a19312e4ce300af /src/tree_gui.cpp
parent2a816fb685b373e38347f809bcdc7f2fdef0139c (diff)
downloadopenttd-923e21129c94c36bb403e955a1f334ef34722e8b.tar.xz
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Diffstat (limited to 'src/tree_gui.cpp')
-rw-r--r--src/tree_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/tree_gui.cpp b/src/tree_gui.cpp
index 0e84466cc..2422c2736 100644
--- a/src/tree_gui.cpp
+++ b/src/tree_gui.cpp
@@ -74,8 +74,8 @@ public:
this->DrawWidgets();
- int i = this->base = _tree_base_by_landscape[_settings.game_creation.landscape];
- int count = this->count = _tree_count_by_landscape[_settings.game_creation.landscape];
+ int i = this->base = _tree_base_by_landscape[_settings_game.game_creation.landscape];
+ int count = this->count = _tree_count_by_landscape[_settings_game.game_creation.landscape];
int x = 18;
int y = 54;