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author | yexo <yexo@openttd.org> | 2011-11-08 19:48:47 +0000 |
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committer | yexo <yexo@openttd.org> | 2011-11-08 19:48:47 +0000 |
commit | 5c838ff1c312c240e44bb7da95e5450bcfeaeff6 (patch) | |
tree | 0a1e0902aa4874cfbe77fe3c07620e41c3fba28a /src/tree_cmd.cpp | |
parent | 704dcc0a475e1361a913a43ae0b5d601dde807cc (diff) | |
download | openttd-5c838ff1c312c240e44bb7da95e5450bcfeaeff6.tar.xz |
(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
Diffstat (limited to 'src/tree_cmd.cpp')
-rw-r--r-- | src/tree_cmd.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp index c31d09834..37886a944 100644 --- a/src/tree_cmd.cpp +++ b/src/tree_cmd.cpp @@ -453,8 +453,6 @@ static void DrawTile_Trees(TileInfo *ti) default: DrawGroundSprite(_clear_land_sprites_snow_desert[GetTreeDensity(ti->tile)] + SlopeToSpriteOffset(ti->tileh), PAL_NONE); break; } - DrawClearLandFence(ti); - /* Do not draw trees when the invisible trees setting is set */ if (IsInvisibilitySet(TO_TREES)) return; @@ -630,7 +628,6 @@ static void TileLoop_Trees(TileIndex tile) } AmbientSoundEffectCallback(tile); - TileLoopClearHelper(tile); uint treeCounter = GetTreeCounter(tile); |