diff options
author | frosch <frosch@openttd.org> | 2011-11-01 16:51:47 +0000 |
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committer | frosch <frosch@openttd.org> | 2011-11-01 16:51:47 +0000 |
commit | bbc3409942565cd6876016e270288517cb6acafb (patch) | |
tree | 3079bbaa5682e25b2805774cd2382e9c0c6ef109 /src/train_gui.cpp | |
parent | e802dc66b9d1e913e77816184ed2744f737823ec (diff) | |
download | openttd-bbc3409942565cd6876016e270288517cb6acafb.tar.xz |
(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
Diffstat (limited to 'src/train_gui.cpp')
-rw-r--r-- | src/train_gui.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/train_gui.cpp b/src/train_gui.cpp index 7ae0103b8..a12bca0dd 100644 --- a/src/train_gui.cpp +++ b/src/train_gui.cpp @@ -90,7 +90,7 @@ static int HighlightDragPosition(int px, int max_width, VehicleID selection) * @param skip Number of pixels to skip at the front (for scrolling) * @param drag_dest The vehicle another one is dragged over, \c INVALID_VEHICLE if none. */ -void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID selection, int skip, VehicleID drag_dest) +void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip, VehicleID drag_dest) { bool rtl = _current_text_dir == TD_RTL; Direction dir = rtl ? DIR_E : DIR_W; @@ -122,7 +122,7 @@ void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID select if (rtl ? px + width > 0 : px - width < max_width) { PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); - DrawSprite(v->GetImage(dir), pal, px + (rtl ? -offset.x : offset.x), 7 + offset.y); + DrawSprite(v->GetImage(dir, image_type), pal, px + (rtl ? -offset.x : offset.x), 7 + offset.y); } if (!v->IsArticulatedPart()) sel_articulated = false; @@ -359,7 +359,7 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po int width = u->GetDisplayImageWidth(&offset); if (vscroll_pos <= 0 && vscroll_pos > -vscroll_cap) { PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); - DrawSprite(u->GetImage(dir), pal, px + (rtl ? -offset.x : offset.x), y - line_height * vscroll_pos + sprite_y_offset + offset.y); + DrawSprite(u->GetImage(dir, EIT_IN_DETAILS), pal, px + (rtl ? -offset.x : offset.x), y - line_height * vscroll_pos + sprite_y_offset + offset.y); } px += rtl ? -width : width; dx += width; |