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author | rubidium <rubidium@openttd.org> | 2010-01-11 18:46:09 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-01-11 18:46:09 +0000 |
commit | 2b97f38cd176d5638053c87199e6ac175d5ee1e4 (patch) | |
tree | 85e4776e0646803f4d69f9c700e1712df215be6a /src/train_gui.cpp | |
parent | 48df0d4e06ee05e56793cc6e638d649126032d4e (diff) | |
download | openttd-2b97f38cd176d5638053c87199e6ac175d5ee1e4.tar.xz |
(svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
Diffstat (limited to 'src/train_gui.cpp')
-rw-r--r-- | src/train_gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/train_gui.cpp b/src/train_gui.cpp index 40be8f10f..1f923a79c 100644 --- a/src/train_gui.cpp +++ b/src/train_gui.cpp @@ -23,9 +23,9 @@ #include "table/sprites.h" #include "table/strings.h" -void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2) +void CcBuildWagon(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2) { - if (!success) return; + if (result.Failed()) return; /* find a locomotive in the depot. */ const Vehicle *found = NULL; |