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author | planetmaker <planetmaker@openttd.org> | 2013-01-08 22:46:42 +0000 |
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committer | planetmaker <planetmaker@openttd.org> | 2013-01-08 22:46:42 +0000 |
commit | c24374f99c22d9420d6d182ff835f07a5b954b48 (patch) | |
tree | 7043ad53c941668339a0949867e10888f9e54f16 /src/townname.cpp | |
parent | 89a2ba2a6d25e605c391e7343ba66090ee9f26de (diff) | |
download | openttd-c24374f99c22d9420d6d182ff835f07a5b954b48.tar.xz |
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
Diffstat (limited to 'src/townname.cpp')
-rw-r--r-- | src/townname.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/townname.cpp b/src/townname.cpp index 644a6030d..495fde4b4 100644 --- a/src/townname.cpp +++ b/src/townname.cpp @@ -157,7 +157,7 @@ static inline uint32 SeedModChance(byte shift_by, int max, uint32 seed) * than SeedChance(), which is absolutely horrible in that. If * you do not believe me, try with i.e. the Czech town names, * compare the words (nicely visible on prefixes) generated by - * SeedChance() and SeedModChance(). Do not get dicouraged by the + * SeedChance() and SeedModChance(). Do not get discouraged by the * never-use-modulo myths, which hold true only for the linear * congruential generators (and Random() isn't such a generator). * --pasky |