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authorplanetmaker <planetmaker@openttd.org>2013-01-08 22:46:42 +0000
committerplanetmaker <planetmaker@openttd.org>2013-01-08 22:46:42 +0000
commitc24374f99c22d9420d6d182ff835f07a5b954b48 (patch)
tree7043ad53c941668339a0949867e10888f9e54f16 /src/townname.cpp
parent89a2ba2a6d25e605c391e7343ba66090ee9f26de (diff)
downloadopenttd-c24374f99c22d9420d6d182ff835f07a5b954b48.tar.xz
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
Diffstat (limited to 'src/townname.cpp')
-rw-r--r--src/townname.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/townname.cpp b/src/townname.cpp
index 644a6030d..495fde4b4 100644
--- a/src/townname.cpp
+++ b/src/townname.cpp
@@ -157,7 +157,7 @@ static inline uint32 SeedModChance(byte shift_by, int max, uint32 seed)
* than SeedChance(), which is absolutely horrible in that. If
* you do not believe me, try with i.e. the Czech town names,
* compare the words (nicely visible on prefixes) generated by
- * SeedChance() and SeedModChance(). Do not get dicouraged by the
+ * SeedChance() and SeedModChance(). Do not get discouraged by the
* never-use-modulo myths, which hold true only for the linear
* congruential generators (and Random() isn't such a generator).
* --pasky