diff options
author | Patric Stout <truebrain@openttd.org> | 2021-06-03 16:55:08 +0200 |
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committer | Patric Stout <github@truebrain.nl> | 2021-06-03 17:30:00 +0200 |
commit | 28e90769f74e55ea7c8f75146d5b33e0aa777da8 (patch) | |
tree | eeff0974346ef9da7cbc2b33b040d016c341ff0b /src/town_cmd.cpp | |
parent | f8dd5dd00a7aa3cc5769b4bce0a1b7a63073c8ce (diff) | |
download | openttd-28e90769f74e55ea7c8f75146d5b33e0aa777da8.tar.xz |
Codechange: use "[[maybe_unused]]" instead of a wide variety of other ways we had
While at it, replace OTTD_ASSERT with WITH_ASSERT, as this
is always set if assert() is valid. No matter if NDEBUG is set
or not.
Diffstat (limited to 'src/town_cmd.cpp')
-rw-r--r-- | src/town_cmd.cpp | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index bc29d3917..d397825af 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -106,13 +106,17 @@ Town::~Town() * and remove from list of sorted towns */ CloseWindowById(WC_TOWN_VIEW, this->index); - /* Check no industry is related to us. */ #ifdef WITH_ASSERT - for (const Industry *i : Industry::Iterate()) assert(i->town != this); + /* Check no industry is related to us. */ + for (const Industry *i : Industry::Iterate()) { + assert(i->town != this); + } /* ... and no object is related to us. */ - for (const Object *o : Object::Iterate()) assert(o->town != this); -#endif + for (const Object *o : Object::Iterate()) { + assert(o->town != this); + } +#endif /* WITH_ASSERT */ /* Check no tile is related to us. */ for (TileIndex tile = 0; tile < MapSize(); ++tile) { @@ -2177,8 +2181,7 @@ static Town *CreateRandomTown(uint attempts, uint32 townnameparts, TownSize size if (t->cache.population > 0) return t; Backup<CompanyID> cur_company(_current_company, OWNER_TOWN, FILE_LINE); - CommandCost rc = DoCommand(t->xy, t->index, 0, DC_EXEC, CMD_DELETE_TOWN); - (void)rc; // assert only + [[maybe_unused]] CommandCost rc = DoCommand(t->xy, t->index, 0, DC_EXEC, CMD_DELETE_TOWN); cur_company.Restore(); assert(rc.Succeeded()); @@ -2279,8 +2282,7 @@ HouseZonesBits GetTownRadiusGroup(const Town *t, TileIndex tile) */ static inline void ClearMakeHouseTile(TileIndex tile, Town *t, byte counter, byte stage, HouseID type, byte random_bits) { - CommandCost cc = DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_LANDSCAPE_CLEAR); - (void)cc; // assert only + [[maybe_unused]] CommandCost cc = DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_LANDSCAPE_CLEAR); assert(cc.Succeeded()); IncreaseBuildingCount(t, type); |