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author | frosch <frosch@openttd.org> | 2017-08-13 18:38:42 +0000 |
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committer | frosch <frosch@openttd.org> | 2017-08-13 18:38:42 +0000 |
commit | b4b98e51655012ea42dbc8ab9e455fbec0d04b39 (patch) | |
tree | 948fc802d5dfdca71454f6ce479e4f429e98488d /src/town_cmd.cpp | |
parent | 19bae485b028380fbdc94d02ebaecdf3ca23f932 (diff) | |
download | openttd-b4b98e51655012ea42dbc8ab9e455fbec0d04b39.tar.xz |
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
Diffstat (limited to 'src/town_cmd.cpp')
-rw-r--r-- | src/town_cmd.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 66092ff34..daaad7e8d 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -1244,7 +1244,7 @@ static void GrowTownInTile(TileIndex *tile_ptr, RoadBits cur_rb, DiagDirection t case TL_3X3_GRID: // Use 2x2 grid afterwards! GrowTownWithExtraHouse(t1, TileAddByDiagDir(house_tile, target_dir)); - /* FALL THROUGH */ + FALLTHROUGH; case TL_2X2_GRID: rcmd = GetTownRoadGridElement(t1, tile, target_dir); @@ -1253,7 +1253,7 @@ static void GrowTownInTile(TileIndex *tile_ptr, RoadBits cur_rb, DiagDirection t case TL_BETTER_ROADS: // Use original afterwards! GrowTownWithExtraHouse(t1, TileAddByDiagDir(house_tile, target_dir)); - /* FALL THROUGH */ + FALLTHROUGH; case TL_ORIGINAL: /* Allow a house at the edge. 60% chance or @@ -3259,7 +3259,7 @@ Town *ClosestTownFromTile(TileIndex tile, uint threshold) return town; } - /* FALL THROUGH */ + FALLTHROUGH; case MP_HOUSE: return Town::GetByTile(tile); |