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authorrubidium <rubidium@openttd.org>2007-11-25 20:20:16 +0000
committerrubidium <rubidium@openttd.org>2007-11-25 20:20:16 +0000
commitd736a04b59a202023c0c72ff1d2347c0eb83ecff (patch)
treea31c7fedefb93556d61a465412c7d2f8318928e2 /src/town.h
parent77b6a2674e9e9d7acbe969b26622e67d40bbf579 (diff)
downloadopenttd-d736a04b59a202023c0c72ff1d2347c0eb83ecff.tar.xz
(svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, station and other signs when you haven't converted the map to the 'current' format as that means you are going to read data in the 'old' format when you assume that it is in the 'current' format.
Diffstat (limited to 'src/town.h')
-rw-r--r--src/town.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/town.h b/src/town.h
index 7f196ccbf..d59c6c03e 100644
--- a/src/town.h
+++ b/src/town.h
@@ -207,6 +207,7 @@ VARDEF HouseSpec _house_specs[HOUSE_MAX];
uint32 GetWorldPopulation();
void UpdateTownVirtCoord(Town *t);
+void UpdateAllTownVirtCoords();
void InitializeTown();
void ShowTownViewWindow(TownID town);
void ExpandTown(Town *t);