diff options
author | rubidium <rubidium@openttd.org> | 2008-04-23 22:55:11 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-04-23 22:55:11 +0000 |
commit | b2717d1426fb6c21987eee9754cf1cd1613a8a29 (patch) | |
tree | faaf1a3f0f22bc1c8f8b88cbe1409023cc2b646c /src/town.h | |
parent | 29ce273067e4940486b5eda4522c6d1c6e5d58f1 (diff) | |
download | openttd-b2717d1426fb6c21987eee9754cf1cd1613a8a29.tar.xz |
(svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs.
Diffstat (limited to 'src/town.h')
-rw-r--r-- | src/town.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/town.h b/src/town.h index 068567842..ab49775d3 100644 --- a/src/town.h +++ b/src/town.h @@ -124,7 +124,6 @@ struct Town : PoolItem<Town, TownID, &_Town_pool> { PlayerByte exclusivity; ///< which player has exslusivity uint8 exclusive_counter; ///< months till the exclusivity expires int16 ratings[MAX_PLAYERS]; - int16 test_rating; /* Maximum amount of passengers and mail that can be transported. */ uint32 max_pass; |