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author | rubidium <rubidium@openttd.org> | 2010-09-16 16:31:57 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-09-16 16:31:57 +0000 |
commit | af18c30f30d550b98f7fe3dc89c8977a2aeb7f51 (patch) | |
tree | 9c154aa95356c740d333b8f92ee34259272cc914 /src/town.h | |
parent | b01c63cd23b3c60de3b48478b5287cdaeffed974 (diff) | |
download | openttd-af18c30f30d550b98f7fe3dc89c8977a2aeb7f51.tar.xz |
(svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille)
Diffstat (limited to 'src/town.h')
-rw-r--r-- | src/town.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/town.h b/src/town.h index 6e3533d8d..d2f0ba143 100644 --- a/src/town.h +++ b/src/town.h @@ -240,8 +240,8 @@ extern TownID _new_town_id; template <class T> void MakeDefaultName(T *obj) { - /* We only want to set names if it hasn't been set before. */ - assert(obj->name == NULL); + /* We only want to set names if it hasn't been set before, or when we're calling from afterload. */ + assert(obj->name == NULL || obj->town_cn == UINT16_MAX); obj->town = ClosestTownFromTile(obj->xy, UINT_MAX); @@ -266,8 +266,8 @@ void MakeDefaultName(T *obj) /* check only valid waypoints... */ if (lobj != NULL && obj != lobj) { - /* only objects with 'generic' name within the same city and with the same type*/ - if (lobj->name == NULL && lobj->town == obj->town && lobj->IsOfType(obj)) { + /* only objects within the same city and with the same type */ + if (lobj->town == obj->town && lobj->IsOfType(obj)) { /* if lobj->town_cn < next, uint will overflow to '+inf' */ uint i = (uint)lobj->town_cn - next; |