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authorHenry Wilson <m3henry@googlemail.com>2019-04-10 22:07:06 +0100
committerMichael Lutz <michi@icosahedron.de>2019-04-10 23:22:20 +0200
commit7c8e7c6b6e16d4a26259a676db32d8776b99817e (patch)
tree99f134b7e66367cf11e10bc5061896eab4a3264f /src/town.h
parent3b4f224c0bc50e7248050d4bcbb6d83fd510c1cc (diff)
downloadopenttd-7c8e7c6b6e16d4a26259a676db32d8776b99817e.tar.xz
Codechange: Use null pointer literal instead of the NULL macro
Diffstat (limited to 'src/town.h')
-rw-r--r--src/town.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/town.h b/src/town.h
index 76c3b770d..3d7d00b75 100644
--- a/src/town.h
+++ b/src/town.h
@@ -61,7 +61,7 @@ struct Town : TownPool::PoolItem<&_town_pool> {
uint32 townnamegrfid;
uint16 townnametype;
uint32 townnameparts;
- char *name; ///< Custom town name. If NULL, the town was not renamed and uses the generated name.
+ char *name; ///< Custom town name. If nullptr, the town was not renamed and uses the generated name.
byte flags; ///< See #TownFlags.
@@ -233,7 +233,7 @@ template <class T>
void MakeDefaultName(T *obj)
{
/* We only want to set names if it hasn't been set before, or when we're calling from afterload. */
- assert(obj->name == NULL || obj->town_cn == UINT16_MAX);
+ assert(obj->name == nullptr || obj->town_cn == UINT16_MAX);
obj->town = ClosestTownFromTile(obj->xy, UINT_MAX);
@@ -257,7 +257,7 @@ void MakeDefaultName(T *obj)
T *lobj = T::GetIfValid(cid);
/* check only valid waypoints... */
- if (lobj != NULL && obj != lobj) {
+ if (lobj != nullptr && obj != lobj) {
/* only objects within the same city and with the same type */
if (lobj->town == obj->town && lobj->IsOfType(obj)) {
/* if lobj->town_cn < next, uint will overflow to '+inf' */