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authorrubidium <rubidium@openttd.org>2008-01-13 13:36:01 +0000
committerrubidium <rubidium@openttd.org>2008-01-13 13:36:01 +0000
commit5c4150d304242d224d5974f79d5461ff3090cea3 (patch)
treeec37405dba3eeb85aaeaa7e2ed2433812d3061d6 /src/town.h
parentb0c34f4d6275a0dc1b8639b5529e37233240f6e2 (diff)
downloadopenttd-5c4150d304242d224d5974f79d5461ff3090cea3.tar.xz
(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
Diffstat (limited to 'src/town.h')
-rw-r--r--src/town.h19
1 files changed, 9 insertions, 10 deletions
diff --git a/src/town.h b/src/town.h
index 16f852a77..c80fa9a13 100644
--- a/src/town.h
+++ b/src/town.h
@@ -198,7 +198,7 @@ struct HouseSpec {
const struct GRFFile *grffile; ///< grf file that introduced this house
};
-VARDEF HouseSpec _house_specs[HOUSE_MAX];
+extern HouseSpec _house_specs[HOUSE_MAX];
uint32 GetWorldPopulation();
@@ -239,8 +239,6 @@ enum {
bool CheckforTownRating(uint32 flags, Town *t, byte type);
-VARDEF const Town** _town_sort;
-
static inline HouseSpec *GetHouseSpecs(HouseID house_id)
{
assert(house_id < HOUSE_MAX);
@@ -257,8 +255,6 @@ static inline bool IsValidTownID(TownID index)
return index < GetTownPoolSize() && GetTown(index)->IsValid();
}
-VARDEF uint _total_towns;
-
static inline TownID GetMaxTownIndex()
{
/* TODO - This isn't the real content of the function, but
@@ -271,6 +267,8 @@ static inline TownID GetMaxTownIndex()
static inline uint GetNumTowns()
{
+ extern uint _total_towns;
+
return _total_towns;
}
@@ -296,16 +294,17 @@ static inline Town *GetRandomTown()
return GetTown(index);
}
-Town* CalcClosestTownFromTile(TileIndex tile, uint threshold);
+Town *CalcClosestTownFromTile(TileIndex tile, uint threshold);
#define FOR_ALL_TOWNS_FROM(t, start) for (t = GetTown(start); t != NULL; t = (t->index + 1U < GetTownPoolSize()) ? GetTown(t->index + 1U) : NULL) if (t->IsValid())
#define FOR_ALL_TOWNS(t) FOR_ALL_TOWNS_FROM(t, 0)
-VARDEF bool _town_sort_dirty;
-VARDEF byte _town_sort_order;
+extern bool _town_sort_dirty;
+extern byte _town_sort_order;
+extern const Town **_town_sort;
-VARDEF Town *_cleared_town;
-VARDEF int _cleared_town_rating;
+extern Town *_cleared_town;
+extern int _cleared_town_rating;
uint OriginalTileRandomiser(uint x, uint y);
void ResetHouses();