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authorpeter1138 <peter1138@openttd.org>2008-01-12 19:58:06 +0000
committerpeter1138 <peter1138@openttd.org>2008-01-12 19:58:06 +0000
commit0f7392bd616e0bd256b5ec241ad52d7230bcc454 (patch)
treef23fb584e594e0c9ff5a9ad650d97c493714078d /src/town.h
parent74f9be8f2c1dca108b88449e6935c61442cbf829 (diff)
downloadopenttd-0f7392bd616e0bd256b5ec241ad52d7230bcc454.tar.xz
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names. -Fix: NewGRF engines could not be renamed.
Diffstat (limited to 'src/town.h')
-rw-r--r--src/town.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/town.h b/src/town.h
index 65de8e3e9..4b734ae9a 100644
--- a/src/town.h
+++ b/src/town.h
@@ -88,6 +88,7 @@ struct Town : PoolItem<Town, TownID, &_Town_pool> {
uint32 townnamegrfid;
uint16 townnametype;
uint32 townnameparts;
+ char *name;
/* NOSAVE: Location of name sign, UpdateTownVirtCoord updates this. */
ViewportSign sign;