diff options
author | rubidium <rubidium@openttd.org> | 2008-05-29 15:13:28 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-05-29 15:13:28 +0000 |
commit | 923e21129c94c36bb403e955a1f334ef34722e8b (patch) | |
tree | 59059f0a1aba0794fa770e8c9a19312e4ce300af /src/timetable_cmd.cpp | |
parent | 2a816fb685b373e38347f809bcdc7f2fdef0139c (diff) | |
download | openttd-923e21129c94c36bb403e955a1f334ef34722e8b.tar.xz |
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Diffstat (limited to 'src/timetable_cmd.cpp')
-rw-r--r-- | src/timetable_cmd.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/timetable_cmd.cpp b/src/timetable_cmd.cpp index f533cafc4..49384b03d 100644 --- a/src/timetable_cmd.cpp +++ b/src/timetable_cmd.cpp @@ -54,7 +54,7 @@ static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 time */ CommandCost CmdChangeTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { - if (!_settings.order.timetabling) return CMD_ERROR; + if (!_settings_game.order.timetabling) return CMD_ERROR; VehicleID veh = GB(p1, 0, 16); if (!IsValidVehicleID(veh)) return CMD_ERROR; @@ -90,7 +90,7 @@ CommandCost CmdChangeTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p */ CommandCost CmdSetVehicleOnTime(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { - if (!_settings.order.timetabling) return CMD_ERROR; + if (!_settings_game.order.timetabling) return CMD_ERROR; VehicleID veh = GB(p1, 0, 16); if (!IsValidVehicleID(veh)) return CMD_ERROR; @@ -116,7 +116,7 @@ CommandCost CmdSetVehicleOnTime(TileIndex tile, uint32 flags, uint32 p1, uint32 */ CommandCost CmdAutofillTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { - if (!_settings.order.timetabling) return CMD_ERROR; + if (!_settings_game.order.timetabling) return CMD_ERROR; VehicleID veh = GB(p1, 0, 16); if (!IsValidVehicleID(veh)) return CMD_ERROR; @@ -157,7 +157,7 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling) v->current_order_time = 0; - if (!_settings.order.timetabling) return; + if (!_settings_game.order.timetabling) return; /* Make sure the timetable only starts when the vehicle reaches the first * order, not when travelling from the depot to the first station. */ |