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author | rubidium <rubidium@openttd.org> | 2011-02-04 15:13:20 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-02-04 15:13:20 +0000 |
commit | 4c5ca174861c4324761b31de5a98a5c9a7d976df (patch) | |
tree | 83c8b371d885f2ee61a178e570bcec9474f0a225 /src/timetable_cmd.cpp | |
parent | 71f4067d19b4d861b93bd5f6fe290d9d95eec4fd (diff) | |
download | openttd-4c5ca174861c4324761b31de5a98a5c9a7d976df.tar.xz |
(svn r21957) -Cleanup: gotodepot and timetabling settings are more or less useless; just don't use depot orders or timetabling if you don't want to use it
Diffstat (limited to 'src/timetable_cmd.cpp')
-rw-r--r-- | src/timetable_cmd.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/src/timetable_cmd.cpp b/src/timetable_cmd.cpp index 688a5d15e..fbb1ebe24 100644 --- a/src/timetable_cmd.cpp +++ b/src/timetable_cmd.cpp @@ -60,8 +60,6 @@ static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 time */ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { - if (!_settings_game.order.timetabling) return CMD_ERROR; - VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); @@ -119,8 +117,6 @@ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, u */ CommandCost CmdSetVehicleOnTime(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { - if (!_settings_game.order.timetabling) return CMD_ERROR; - VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); @@ -148,8 +144,6 @@ CommandCost CmdSetVehicleOnTime(TileIndex tile, DoCommandFlag flags, uint32 p1, */ CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { - if (!_settings_game.order.timetabling) return CMD_ERROR; - Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20)); if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR; @@ -189,8 +183,6 @@ CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32 p1, */ CommandCost CmdAutofillTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { - if (!_settings_game.order.timetabling) return CMD_ERROR; - VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); @@ -237,7 +229,6 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling) v->current_order_time = 0; - if (!_settings_game.order.timetabling) return; if (v->current_order.IsType(OT_AUTOMATIC)) return; // no timetabling of auto orders VehicleOrderID first_manual_order = 0; |