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authorrubidium <rubidium@openttd.org>2010-01-04 21:10:20 +0000
committerrubidium <rubidium@openttd.org>2010-01-04 21:10:20 +0000
commit28fc7b47bd35acc860e84e3885d13ffb0fad2c83 (patch)
treec461b7b47abb73891c5caf5d490cede32158ed0d /src/tilearea_type.h
parent1ed599f5cf6a0dec14d91d5442a08560e254d35c (diff)
downloadopenttd-28fc7b47bd35acc860e84e3885d13ffb0fad2c83.tar.xz
(svn r18726) -Fix [FS#3463]: with non-uniform industries the 'supplies' text when building a station could be incorrect (missing a cargo)
-Change [NoAI]: AITile::GetCargoProduction now returns the number of producers and not the number of tiles of producers. -Fix [NoAI]: AITileList_IndustryProducing would omit some tiles for at which a station would get cargo.
Diffstat (limited to 'src/tilearea_type.h')
-rw-r--r--src/tilearea_type.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/tilearea_type.h b/src/tilearea_type.h
index 8bac2fbbf..6c2639cff 100644
--- a/src/tilearea_type.h
+++ b/src/tilearea_type.h
@@ -53,6 +53,13 @@ struct TileArea {
this->w = 0;
this->h = 0;
}
+
+ /**
+ * Does this tile area intersect with another?
+ * @param ta the other tile area to check against.
+ * @return true if they intersect.
+ */
+ bool Intersects(const TileArea &ta) const;
};
#endif /* TILEAREA_TYPE_H */