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author | truebrain <truebrain@openttd.org> | 2011-12-20 17:57:56 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2011-12-20 17:57:56 +0000 |
commit | 1c9bec19993417b1f3b240f2bdb0745aa26c0cb3 (patch) | |
tree | d09407cc962ee87ac1bbbbc60951cad74c6b1db7 /src/tilearea_type.h | |
parent | 7a38642a1c83531a65907ae784bc03a82d35132a (diff) | |
download | openttd-1c9bec19993417b1f3b240f2bdb0745aa26c0cb3.tar.xz |
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
Diffstat (limited to 'src/tilearea_type.h')
-rw-r--r-- | src/tilearea_type.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/tilearea_type.h b/src/tilearea_type.h index 1b3832a84..4596514dd 100644 --- a/src/tilearea_type.h +++ b/src/tilearea_type.h @@ -85,7 +85,7 @@ public: * Get the tile we are currently at. * @return The tile we are at, or INVALID_TILE when we're done. */ - FORCEINLINE operator TileIndex () const + inline operator TileIndex () const { return this->tile; } @@ -120,7 +120,7 @@ public: /** * Move ourselves to the next tile in the rectange on the map. */ - FORCEINLINE TileIterator& operator ++() + inline TileIterator& operator ++() { assert(this->tile != INVALID_TILE); |