From 1c9bec19993417b1f3b240f2bdb0745aa26c0cb3 Mon Sep 17 00:00:00 2001 From: truebrain Date: Tue, 20 Dec 2011 17:57:56 +0000 Subject: (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) --- src/tilearea_type.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/tilearea_type.h') diff --git a/src/tilearea_type.h b/src/tilearea_type.h index 1b3832a84..4596514dd 100644 --- a/src/tilearea_type.h +++ b/src/tilearea_type.h @@ -85,7 +85,7 @@ public: * Get the tile we are currently at. * @return The tile we are at, or INVALID_TILE when we're done. */ - FORCEINLINE operator TileIndex () const + inline operator TileIndex () const { return this->tile; } @@ -120,7 +120,7 @@ public: /** * Move ourselves to the next tile in the rectange on the map. */ - FORCEINLINE TileIterator& operator ++() + inline TileIterator& operator ++() { assert(this->tile != INVALID_TILE); -- cgit v1.2.3-54-g00ecf