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author | planetmaker <planetmaker@openttd.org> | 2013-01-08 22:46:42 +0000 |
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committer | planetmaker <planetmaker@openttd.org> | 2013-01-08 22:46:42 +0000 |
commit | c24374f99c22d9420d6d182ff835f07a5b954b48 (patch) | |
tree | 7043ad53c941668339a0949867e10888f9e54f16 /src/tile_type.h | |
parent | 89a2ba2a6d25e605c391e7343ba66090ee9f26de (diff) | |
download | openttd-c24374f99c22d9420d6d182ff835f07a5b954b48.tar.xz |
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
Diffstat (limited to 'src/tile_type.h')
-rw-r--r-- | src/tile_type.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tile_type.h b/src/tile_type.h index 8a476e980..34543eb93 100644 --- a/src/tile_type.h +++ b/src/tile_type.h @@ -52,7 +52,7 @@ enum TileType { * * In randomly generated maps: * TROPICZONE_DESERT: Generated everywhere, if there is neither water nor mountains (TileHeight >= 4) in a certain distance from the tile. - * TROPICZONE_RAINFOREST: Genereated everywhere, if there is no desert in a certain distance from the tile. + * TROPICZONE_RAINFOREST: Generated everywhere, if there is no desert in a certain distance from the tile. * TROPICZONE_NORMAL: Everywhere else, i.e. between desert and rainforest and on sea (if you clear the water). * * In scenarios: |