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authorMichael Lutz <michi@icosahedron.de>2019-03-17 01:59:46 +0100
committerMichael Lutz <michi@icosahedron.de>2019-04-06 11:27:39 +0200
commit05bc2ed7cbe07cb4cd535932f10778b35f72e944 (patch)
tree0faaf12fd1bafb0786236ffc82052e8b83dfca60 /src/thread/thread_none.cpp
parent05f4e7360886e36b221ef5c3af4426625a3de686 (diff)
downloadopenttd-05bc2ed7cbe07cb4cd535932f10778b35f72e944.tar.xz
Codechange: Replace custom thread code with C++11 thread objects.
We assume a conforming C++11 compiler environment that has a valid <thread>-header. Failure to run a real thread is handled gracefully.
Diffstat (limited to 'src/thread/thread_none.cpp')
-rw-r--r--src/thread/thread_none.cpp30
1 files changed, 0 insertions, 30 deletions
diff --git a/src/thread/thread_none.cpp b/src/thread/thread_none.cpp
deleted file mode 100644
index 83ae52d46..000000000
--- a/src/thread/thread_none.cpp
+++ /dev/null
@@ -1,30 +0,0 @@
-/* $Id$ */
-
-/*
- * This file is part of OpenTTD.
- * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
- * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/** @file thread_none.cpp No-Threads-Available implementation of Threads */
-
-#include "../stdafx.h"
-#include "thread.h"
-
-#include "../safeguards.h"
-
-/* static */ bool ThreadObject::New(OTTDThreadFunc proc, void *param, ThreadObject **thread, const char *name)
-{
- if (thread != NULL) *thread = NULL;
- return false;
-}
-
-/** Mutex that doesn't do locking because it ain't needed when there're no threads */
-class ThreadMutex_None : public ThreadMutex {
-public:
- virtual void BeginCritical(bool allow_recursive = false) {}
- virtual void EndCritical(bool allow_recursive = false) {}
- virtual void WaitForSignal() {}
- virtual void SendSignal() {}
-};