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authorPeter Nelson <peter1138@openttd.org>2018-05-11 17:52:06 +0100
committerPeterN <peter@fuzzle.org>2019-01-11 11:56:21 +0000
commit59fe4f28c8f0bf47e7af40095dc6fba145188930 (patch)
treec8007886b450f167b31804315b4011284ec11201 /src/texteff.hpp
parentead9c9eab5d206cb13eb169e392e1291e767efaf (diff)
downloadopenttd-59fe4f28c8f0bf47e7af40095dc6fba145188930.tar.xz
Change: Animate text effects by real time instead of game ticks.
Diffstat (limited to 'src/texteff.hpp')
-rw-r--r--src/texteff.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/texteff.hpp b/src/texteff.hpp
index 9ef74c171..114cebed0 100644
--- a/src/texteff.hpp
+++ b/src/texteff.hpp
@@ -28,7 +28,7 @@ enum TextEffectMode {
typedef uint16 TextEffectID;
-void MoveAllTextEffects();
+void MoveAllTextEffects(uint delta_ms);
TextEffectID AddTextEffect(StringID msg, int x, int y, uint8 duration, TextEffectMode mode);
void InitTextEffects();
void DrawTextEffects(DrawPixelInfo *dpi);