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author | rubidium <rubidium@openttd.org> | 2008-01-06 18:56:43 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-01-06 18:56:43 +0000 |
commit | 84606b5212303f3b955f090a28a44f451c759207 (patch) | |
tree | 19d30a98d2b2c8f2b4b9eff075a48c0bac433f6e /src/terraform_gui.cpp | |
parent | 9728072310bc31b4838bab9dacc88e6766d3bbe2 (diff) | |
download | openttd-84606b5212303f3b955f090a28a44f451c759207.tar.xz |
(svn r11768) -Codechange: move some terraform related gui stuff from main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin.
Diffstat (limited to 'src/terraform_gui.cpp')
-rw-r--r-- | src/terraform_gui.cpp | 353 |
1 files changed, 353 insertions, 0 deletions
diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp index a80912af5..f33db131a 100644 --- a/src/terraform_gui.cpp +++ b/src/terraform_gui.cpp @@ -17,6 +17,9 @@ #include "variables.h" #include "functions.h" #include "sound_func.h" +#include "station.h" +#include "unmovable_map.h" +#include "textbuf_gui.h" void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2) { @@ -298,3 +301,353 @@ void ShowTerraformToolbar(Window *link) SetWindowDirty(link); } } + +static byte _terraform_size = 1; + +/** + * Raise/Lower a bigger chunk of land at the same time in the editor. When + * raising get the lowest point, when lowering the highest point, and set all + * tiles in the selection to that height. + * @todo : Incorporate into game itself to allow for ingame raising/lowering of + * larger chunks at the same time OR remove altogether, as we have 'level land' ? + * @param tile The top-left tile where the terraforming will start + * @param mode 1 for raising, 0 for lowering land + */ +static void CommonRaiseLowerBigLand(TileIndex tile, int mode) +{ + int sizex, sizey; + uint h; + + _generating_world = true; // used to create green terraformed land + + if (_terraform_size == 1) { + StringID msg = + mode ? STR_0808_CAN_T_RAISE_LAND_HERE : STR_0809_CAN_T_LOWER_LAND_HERE; + + DoCommandP(tile, SLOPE_N, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_MSG(msg)); + } else { + SndPlayTileFx(SND_1F_SPLAT, tile); + + assert(_terraform_size != 0); + /* check out for map overflows */ + sizex = min(MapSizeX() - TileX(tile) - 1, _terraform_size); + sizey = min(MapSizeY() - TileY(tile) - 1, _terraform_size); + + if (sizex == 0 || sizey == 0) return; + + if (mode != 0) { + /* Raise land */ + h = 15; // XXX - max height + BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) { + h = min(h, TileHeight(tile2)); + } END_TILE_LOOP(tile2, sizex, sizey, tile) + } else { + /* Lower land */ + h = 0; + BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) { + h = max(h, TileHeight(tile2)); + } END_TILE_LOOP(tile2, sizex, sizey, tile) + } + + BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) { + if (TileHeight(tile2) == h) { + DoCommandP(tile2, SLOPE_N, (uint32)mode, NULL, CMD_TERRAFORM_LAND); + } + } END_TILE_LOOP(tile2, sizex, sizey, tile) + } + + _generating_world = false; +} + +static void PlaceProc_RaiseBigLand(TileIndex tile) +{ + CommonRaiseLowerBigLand(tile, 1); +} + +static void PlaceProc_LowerBigLand(TileIndex tile) +{ + CommonRaiseLowerBigLand(tile, 0); +} + +static void PlaceProc_RockyArea(TileIndex tile) +{ + VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_ROCKS); +} + +static void PlaceProc_LightHouse(TileIndex tile) +{ + if (!IsTileType(tile, MP_CLEAR) || IsSteepSlope(GetTileSlope(tile, NULL)) || IsBridgeAbove(tile)) { + return; + } + + MakeLighthouse(tile); + MarkTileDirtyByTile(tile); + SndPlayTileFx(SND_1F_SPLAT, tile); +} + +static void PlaceProc_Transmitter(TileIndex tile) +{ + if (!IsTileType(tile, MP_CLEAR) || IsSteepSlope(GetTileSlope(tile, NULL)) || IsBridgeAbove(tile)) { + return; + } + + MakeTransmitter(tile); + MarkTileDirtyByTile(tile); + SndPlayTileFx(SND_1F_SPLAT, tile); +} + +static void PlaceProc_DesertArea(TileIndex tile) +{ + VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_DESERT); +} + +static void PlaceProc_WaterArea(TileIndex tile) +{ + VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_WATER); +} + +static const Widget _scen_edit_land_gen_widgets[] = { +{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0223_LAND_GENERATION, STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_STICKYBOX, RESIZE_NONE, 7, 170, 181, 0, 13, STR_NULL, STR_STICKY_BUTTON}, +{ WWT_PANEL, RESIZE_NONE, 7, 0, 181, 14, 102, 0x0, STR_NULL}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 2, 23, 16, 37, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 24, 45, 16, 37, SPR_IMG_TERRAFORM_DOWN, STR_018E_LOWER_A_CORNER_OF_LAND}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 46, 67, 16, 37, SPR_IMG_TERRAFORM_UP, STR_018F_RAISE_A_CORNER_OF_LAND}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 68, 89, 16, 37, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 90, 111, 16, 37, SPR_IMG_BUILD_CANAL, STR_CREATE_LAKE}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 112, 134, 16, 37, SPR_IMG_ROCKS, STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 135, 157, 16, 37, SPR_IMG_LIGHTHOUSE_DESERT, STR_NULL}, // XXX - dynamic +{ WWT_IMGBTN, RESIZE_NONE, 14, 158, 179, 16, 37, SPR_IMG_TRANSMITTER, STR_028E_PLACE_TRANSMITTER}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 139, 150, 45, 56, SPR_ARROW_UP, STR_0228_INCREASE_SIZE_OF_LAND_AREA}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 139, 150, 58, 69, SPR_ARROW_DOWN, STR_0229_DECREASE_SIZE_OF_LAND_AREA}, +{ WWT_TEXTBTN, RESIZE_NONE, 14, 24, 157, 76, 87, STR_SE_NEW_WORLD, STR_022A_GENERATE_RANDOM_LAND}, +{ WWT_TEXTBTN, RESIZE_NONE, 14, 24, 157, 89, 100, STR_022B_RESET_LANDSCAPE, STR_RESET_LANDSCAPE_TOOLTIP}, +{ WIDGETS_END}, +}; + +static const int8 _multi_terraform_coords[][2] = { + { 0, -2}, + { 4, 0}, { -4, 0}, { 0, 2}, + { -8, 2}, { -4, 4}, { 0, 6}, { 4, 4}, { 8, 2}, + {-12, 0}, { -8, -2}, { -4, -4}, { 0, -6}, { 4, -4}, { 8, -2}, { 12, 0}, + {-16, 2}, {-12, 4}, { -8, 6}, { -4, 8}, { 0, 10}, { 4, 8}, { 8, 6}, { 12, 4}, { 16, 2}, + {-20, 0}, {-16, -2}, {-12, -4}, { -8, -6}, { -4, -8}, { 0,-10}, { 4, -8}, { 8, -6}, { 12, -4}, { 16, -2}, { 20, 0}, + {-24, 2}, {-20, 4}, {-16, 6}, {-12, 8}, { -8, 10}, { -4, 12}, { 0, 14}, { 4, 12}, { 8, 10}, { 12, 8}, { 16, 6}, { 20, 4}, { 24, 2}, + {-28, 0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, { 0,-14}, { 4,-12}, { 8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28, 0}, +}; + +/** + * @todo Merge with terraform_gui.cpp (move there) after I have cooled down at its braindeadness + * and changed OnButtonClick to include the widget as well in the function declaration. Post 0.4.0 - Darkvater + */ +static void EditorTerraformClick_Dynamite(Window *w) +{ + HandlePlacePushButton(w, 4, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea); +} + +static void EditorTerraformClick_LowerBigLand(Window *w) +{ + HandlePlacePushButton(w, 5, ANIMCURSOR_LOWERLAND, VHM_POINT, PlaceProc_LowerBigLand); +} + +static void EditorTerraformClick_RaiseBigLand(Window *w) +{ + HandlePlacePushButton(w, 6, ANIMCURSOR_RAISELAND, VHM_POINT, PlaceProc_RaiseBigLand); +} + +static void EditorTerraformClick_LevelLand(Window *w) +{ + HandlePlacePushButton(w, 7, SPR_CURSOR_LEVEL_LAND, VHM_POINT, PlaceProc_LevelLand); +} + +static void EditorTerraformClick_WaterArea(Window *w) +{ + HandlePlacePushButton(w, 8, SPR_CURSOR_CANAL, VHM_RECT, PlaceProc_WaterArea); +} + +static void EditorTerraformClick_RockyArea(Window *w) +{ + HandlePlacePushButton(w, 9, SPR_CURSOR_ROCKY_AREA, VHM_RECT, PlaceProc_RockyArea); +} + +static void EditorTerraformClick_DesertLightHouse(Window *w) +{ + HandlePlacePushButton(w, 10, SPR_CURSOR_LIGHTHOUSE, VHM_RECT, (_opt.landscape == LT_TROPIC) ? PlaceProc_DesertArea : PlaceProc_LightHouse); +} + +static void EditorTerraformClick_Transmitter(Window *w) +{ + HandlePlacePushButton(w, 11, SPR_CURSOR_TRANSMITTER, VHM_RECT, PlaceProc_Transmitter); +} + +static const uint16 _editor_terraform_keycodes[] = { + 'D', + 'Q', + 'W', + 'E', + 'R', + 'T', + 'Y', + 'U' +}; + +typedef void OnButtonClick(Window *w); +static OnButtonClick * const _editor_terraform_button_proc[] = { + EditorTerraformClick_Dynamite, + EditorTerraformClick_LowerBigLand, + EditorTerraformClick_RaiseBigLand, + EditorTerraformClick_LevelLand, + EditorTerraformClick_WaterArea, + EditorTerraformClick_RockyArea, + EditorTerraformClick_DesertLightHouse, + EditorTerraformClick_Transmitter +}; + + +/** Callback function for the scenario editor 'reset landscape' confirmation window + * @param w Window unused + * @param confirmed boolean value, true when yes was clicked, false otherwise */ +static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed) +{ + if (confirmed) { + Player *p; + + /* Set generating_world to true to get instant-green grass after removing + * player property. */ + _generating_world = true; + /* Delete all players */ + FOR_ALL_PLAYERS(p) { + if (p->is_active) { + ChangeOwnershipOfPlayerItems(p->index, PLAYER_SPECTATOR); + p->is_active = false; + } + } + _generating_world = false; + + /* Delete all stations owned by a player */ + Station *st; + FOR_ALL_STATIONS(st) { + if (IsValidPlayer(st->owner)) delete st; + } + } +} + +static void ScenEditLandGenWndProc(Window *w, WindowEvent *e) +{ + switch (e->event) { + case WE_CREATE: + /* XXX - lighthouse button is widget 10!! Don't forget when changing */ + w->widget[10].tooltips = (_opt.landscape == LT_TROPIC) ? STR_028F_DEFINE_DESERT_AREA : STR_028D_PLACE_LIGHTHOUSE; + break; + + case WE_PAINT: { + DrawWindowWidgets(w); + + int n = _terraform_size * _terraform_size; + const int8 *coords = &_multi_terraform_coords[0][0]; + + assert(n != 0); + do { + DrawSprite(SPR_WHITE_POINT, PAL_NONE, 77 + coords[0], 55 + coords[1]); + coords += 2; + } while (--n); + + if (w->IsWidgetLowered(5) || w->IsWidgetLowered(6)) // change area-size if raise/lower corner is selected + SetTileSelectSize(_terraform_size, _terraform_size); + + } break; + + case WE_KEYPRESS: + for (uint i = 0; i != lengthof(_editor_terraform_keycodes); i++) { + if (e->we.keypress.keycode == _editor_terraform_keycodes[i]) { + e->we.keypress.cont = false; + _editor_terraform_button_proc[i](w); + break; + } + } + break; + + case WE_CLICK: + switch (e->we.click.widget) { + case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 11: + _editor_terraform_button_proc[e->we.click.widget - 4](w); + break; + case 12: case 13: { // Increase/Decrease terraform size + int size = (e->we.click.widget == 12) ? 1 : -1; + w->HandleButtonClick(e->we.click.widget); + size += _terraform_size; + + if (!IsInsideMM(size, 1, 8 + 1)) return; + _terraform_size = size; + + SndPlayFx(SND_15_BEEP); + SetWindowDirty(w); + } break; + case 14: // gen random land + w->HandleButtonClick(14); + ShowCreateScenario(); + break; + case 15: // Reset landscape + ShowQuery( + STR_022C_RESET_LANDSCAPE, + STR_RESET_LANDSCAPE_CONFIRMATION_TEXT, + NULL, + ResetLandscapeConfirmationCallback); + break; + } + break; + + case WE_TIMEOUT: + for (uint i = 0; i < w->widget_count; i++) { + if (w->IsWidgetLowered(i)) { + w->RaiseWidget(i); + w->InvalidateWidget(i); + } + if (i == 3) i = 11; + } + break; + + case WE_PLACE_OBJ: + _place_proc(e->we.place.tile); + break; + + case WE_PLACE_DRAG: + VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method); + break; + + case WE_PLACE_MOUSEUP: + if (e->we.place.pt.x != -1) { + switch (e->we.place.select_proc) { + case DDSP_CREATE_ROCKS: + case DDSP_CREATE_DESERT: + case DDSP_CREATE_WATER: + case DDSP_RAISE_AND_LEVEL_AREA: + case DDSP_LOWER_AND_LEVEL_AREA: + case DDSP_LEVEL_AREA: + case DDSP_DEMOLISH_AREA: + GUIPlaceProcDragXY(e); + break; + } + } + break; + + case WE_ABORT_PLACE_OBJ: + w->RaiseButtons(); + SetWindowDirty(w); + break; + } +} + +static const WindowDesc _scen_edit_land_gen_desc = { + WDP_AUTO, WDP_AUTO, 182, 103, 182, 103, + WC_SCEN_LAND_GEN, WC_NONE, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON, + _scen_edit_land_gen_widgets, + ScenEditLandGenWndProc, +}; + +void ShowEditorTerraformToolbar() +{ + AllocateWindowDescFront(&_scen_edit_land_gen_desc, 0); +} |