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author | frosch <frosch@openttd.org> | 2013-05-26 19:23:42 +0000 |
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committer | frosch <frosch@openttd.org> | 2013-05-26 19:23:42 +0000 |
commit | 56e4a8c4d63b19cb037ac1ba64c5a4d7fde4350b (patch) | |
tree | f3e5c225182fce7a451af4e09e943920e0f1cc3c /src/terraform_gui.cpp | |
parent | b10a4f151aa534860dcc61ecf8cba7b3589e6281 (diff) | |
download | openttd-56e4a8c4d63b19cb037ac1ba64c5a4d7fde4350b.tar.xz |
(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction.
Diffstat (limited to 'src/terraform_gui.cpp')
-rw-r--r-- | src/terraform_gui.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp index d3c28ef9e..22efd7a39 100644 --- a/src/terraform_gui.cpp +++ b/src/terraform_gui.cpp @@ -147,11 +147,11 @@ void PlaceProc_DemolishArea(TileIndex tile) struct TerraformToolbarWindow : Window { int last_user_action; ///< Last started user action. - TerraformToolbarWindow(const WindowDesc *desc, WindowNumber window_number) : Window() + TerraformToolbarWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc) { /* This is needed as we like to have the tree available on OnInit. */ - this->CreateNestedTree(desc); - this->FinishInitNested(desc, window_number); + this->CreateNestedTree(); + this->FinishInitNested(window_number); this->last_user_action = WIDGET_LIST_END; } @@ -266,7 +266,7 @@ struct TerraformToolbarWindow : Window { VpSelectTilesWithMethod(pt.x, pt.y, select_method); } - virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number) + virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number) { Point pt = GetToolbarAlignedWindowPosition(sm_width); pt.y += sm_height; @@ -341,7 +341,7 @@ static const NWidgetPart _nested_terraform_widgets[] = { EndContainer(), }; -static const WindowDesc _terraform_desc( +static WindowDesc _terraform_desc( WDP_MANUAL, 0, 0, WC_SCEN_LAND_GEN, WC_NONE, WDF_CONSTRUCTION, @@ -536,12 +536,12 @@ static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed) struct ScenarioEditorLandscapeGenerationWindow : Window { int last_user_action; ///< Last started user action. - ScenarioEditorLandscapeGenerationWindow(const WindowDesc *desc, WindowNumber window_number) : Window() + ScenarioEditorLandscapeGenerationWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc) { - this->CreateNestedTree(desc); + this->CreateNestedTree(); NWidgetStacked *show_desert = this->GetWidget<NWidgetStacked>(WID_ETT_SHOW_PLACE_DESERT); show_desert->SetDisplayedPlane(_settings_game.game_creation.landscape == LT_TROPIC ? 0 : SZSP_NONE); - this->FinishInitNested(desc, window_number); + this->FinishInitNested(window_number); this->last_user_action = WIDGET_LIST_END; } @@ -739,7 +739,7 @@ Hotkey<ScenarioEditorLandscapeGenerationWindow> ScenarioEditorLandscapeGeneratio Hotkey<ScenarioEditorLandscapeGenerationWindow> *_terraform_editor_hotkeys = ScenarioEditorLandscapeGenerationWindow::terraform_editor_hotkeys; -static const WindowDesc _scen_edit_land_gen_desc( +static WindowDesc _scen_edit_land_gen_desc( WDP_AUTO, 0, 0, WC_SCEN_LAND_GEN, WC_NONE, WDF_CONSTRUCTION, |