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author | Patric Stout <truebrain@openttd.org> | 2021-05-30 10:40:59 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-30 10:40:59 +0200 |
commit | e9e4588db105f5827c5356933023f6ce698fe6aa (patch) | |
tree | 064b5588764e6198578f6530616a231f04704057 /src/table | |
parent | bcd7a7aafe3d63117be74580298dcb20a53e4121 (diff) | |
download | openttd-e9e4588db105f5827c5356933023f6ce698fe6aa.tar.xz |
Codechange: use setting name instead of index for HandleOldDiffCustom() (#9311)
Diffstat (limited to 'src/table')
-rw-r--r-- | src/table/settings/gameopt_settings.ini | 1 | ||||
-rw-r--r-- | src/table/settings/settings.ini | 18 |
2 files changed, 14 insertions, 5 deletions
diff --git a/src/table/settings/gameopt_settings.ini b/src/table/settings/gameopt_settings.ini index 849c731b6..f24adb17a 100644 --- a/src/table/settings/gameopt_settings.ini +++ b/src/table/settings/gameopt_settings.ini @@ -15,6 +15,7 @@ [pre-amble] static const uint GAME_DIFFICULTY_NUM = 18; +static const std::array<std::string, GAME_DIFFICULTY_NUM> _old_diff_settings{"max_no_competitors", "competitor_start_time", "number_towns", "industry_density", "max_loan", "initial_interest", "vehicle_costs", "competitor_speed", "competitor_intelligence", "vehicle_breakdowns", "subsidy_multiplier", "construction_cost", "terrain_type", "quantity_sea_lakes", "economy", "line_reverse_mode", "disasters", "town_council_tolerance"}; static uint16 _old_diff_custom[GAME_DIFFICULTY_NUM]; uint8 _old_diff_level; ///< Old difficulty level from old savegames uint8 _old_units; ///< Old units from old savegames diff --git a/src/table/settings/settings.ini b/src/table/settings/settings.ini index 4f9ea607a..9281ed662 100644 --- a/src/table/settings/settings.ini +++ b/src/table/settings/settings.ini @@ -94,7 +94,7 @@ startup = false ; Saved settings variables. -; Do not ADD or REMOVE something in this "difficulty.XXX" table or before it. It breaks savegame compatibility. +; The next 18 entries are important for savegame compatibility. Do NOT remove those. See HandleOldDiffCustom() for more details. [SDT_VAR] var = difficulty.max_no_competitors type = SLE_UINT8 @@ -106,10 +106,14 @@ interval = 1 post_cb = MaxNoAIsChange cat = SC_BASIC -[SDT_NULL] -length = 1 +[SDT_VAR] +var = difficulty.competitor_start_time +type = SLE_UINT8 from = SLV_97 to = SLV_110 +def = 2 +min = 0 +max = 3 [SDT_VAR] var = difficulty.number_towns @@ -192,10 +196,14 @@ strhelp = STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT strval = STR_AI_SPEED_VERY_SLOW cat = SC_BASIC -[SDT_NULL] -length = 1 +[SDT_VAR] +var = difficulty.competitor_intelligence +type = SLE_UINT8 from = SLV_97 to = SLV_110 +def = 0 +min = 0 +max = 2 [SDT_VAR] var = difficulty.vehicle_breakdowns |