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authorplanetmaker <planetmaker@openttd.org>2011-08-20 05:35:03 +0000
committerplanetmaker <planetmaker@openttd.org>2011-08-20 05:35:03 +0000
commitb102b58bde877c389e1f2ca775809fcf1a9fb0fb (patch)
tree1e48c44234a46b8b5d10322fb9e83d6fa03e63de /src/table
parent27aff44e77493ca87d6b75fa99c972a5035a42dc (diff)
downloadopenttd-b102b58bde877c389e1f2ca775809fcf1a9fb0fb.tar.xz
(svn r22765) -Cleanup: Remove unused constants and name a magic constant
Diffstat (limited to 'src/table')
-rw-r--r--src/table/sprites.h17
1 files changed, 3 insertions, 14 deletions
diff --git a/src/table/sprites.h b/src/table/sprites.h
index d4c96cddb..65988b568 100644
--- a/src/table/sprites.h
+++ b/src/table/sprites.h
@@ -388,20 +388,7 @@ static const SpriteID SPR_WAYPOINT_X_1 = SPR_OPENTTD_BASE + 78;
static const SpriteID SPR_WAYPOINT_X_2 = SPR_OPENTTD_BASE + 79;
static const SpriteID SPR_WAYPOINT_Y_1 = SPR_OPENTTD_BASE + 80;
static const SpriteID SPR_WAYPOINT_Y_2 = SPR_OPENTTD_BASE + 81;
-
-static const uint16 OFFSET_TILEH_IMPOSSIBLE = 0;
-static const uint16 OFFSET_TILEH_1 = 14;
-static const uint16 OFFSET_TILEH_2 = 15;
-static const uint16 OFFSET_TILEH_3 = 22;
-static const uint16 OFFSET_TILEH_4 = 13;
-static const uint16 OFFSET_TILEH_6 = 21;
-static const uint16 OFFSET_TILEH_7 = 17;
-static const uint16 OFFSET_TILEH_8 = 12;
-static const uint16 OFFSET_TILEH_9 = 23;
-static const uint16 OFFSET_TILEH_11 = 18;
-static const uint16 OFFSET_TILEH_12 = 20;
-static const uint16 OFFSET_TILEH_13 = 19;
-static const uint16 OFFSET_TILEH_14 = 16;
+/* see _track_sloped_sprites in rail_cmd.cpp for slope offsets */
/* Track fences */
static const SpriteID SPR_TRACK_FENCE_FLAT_X = 1301;
@@ -537,8 +524,10 @@ static const SpriteID SPR_BUOY = 4076; // XXX this sucks,
/* Sprites for road */
static const SpriteID SPR_ROAD_Y = 1332;
static const SpriteID SPR_ROAD_X = 1333;
+static const SpriteID SPR_ROAD_SLOPE_START = 1343;
static const SpriteID SPR_ROAD_Y_SNOW = 1351;
static const SpriteID SPR_ROAD_X_SNOW = 1352;
+/* see _road_sloped_sprites_offset in road_cmd.cpp for offsets for sloped road tiles */
static const SpriteID SPR_EXCAVATION_X = 1414;
static const SpriteID SPR_EXCAVATION_Y = 1415;