diff options
author | rubidium <rubidium@openttd.org> | 2010-08-03 12:41:24 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-08-03 12:41:24 +0000 |
commit | 725c181445867867ead55e74b237be4831a36602 (patch) | |
tree | 7d9351b6d9172cc4c4a5290b6cc487dfc0ab4aac /src/table | |
parent | 92ac2e485b4a5837be4627860c0f555212052af9 (diff) | |
download | openttd-725c181445867867ead55e74b237be4831a36602.tar.xz |
(svn r20342) -Codechange: unify the construction of objects
Diffstat (limited to 'src/table')
-rw-r--r-- | src/table/unmovable_land.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/table/unmovable_land.h b/src/table/unmovable_land.h index 5acc8ca11..e91e9dfc4 100644 --- a/src/table/unmovable_land.h +++ b/src/table/unmovable_land.h @@ -125,9 +125,9 @@ static const DrawTileSprites _unmovable_hq[] = { /** Specification of the original unmovable structures. */ static const UnmovableSpec _original_unmovable[] = { - { STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER, 0x11, 1, 1, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT }, - { STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE, 0x11, 1, 1, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT }, - { STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 1, 1, OBJECT_FLAG_CANNOT_REMOVE }, - { STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 2, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION | OBJECT_FLAG_ALLOW_UNDER_BRIDGE }, - { STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 1, 1, OBJECT_FLAG_CANNOT_REMOVE }, + { STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER, 0x11, 1, 1, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT }, + { STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE, 0x11, 1, 1, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT }, + { STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 1, 1, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT }, // Yes, we disallow building this everywhere. Happens in "special" case! + { STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 2, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION | OBJECT_FLAG_ALLOW_UNDER_BRIDGE }, + { STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 1, 1, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME }, }; |