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author | Patric Stout <truebrain@openttd.org> | 2021-03-24 20:51:41 +0100 |
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committer | Patric Stout <github@truebrain.nl> | 2021-03-26 12:22:32 +0100 |
commit | 45c2c29c35afeb4116ff8fb3393ddc67ea1708da (patch) | |
tree | 64c24df6f75024b394506f091285174206562ffa /src/table | |
parent | 422e132845255264314cd79aa14361d0df0905d7 (diff) | |
download | openttd-45c2c29c35afeb4116ff8fb3393ddc67ea1708da.tar.xz |
Add: allow setting the highest mountain for heightmaps
It will add some slack to the map height limit if that was set
to auto.
Diffstat (limited to 'src/table')
-rw-r--r-- | src/table/settings.ini | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/table/settings.ini b/src/table/settings.ini index ae6a40e9f..694268e76 100644 --- a/src/table/settings.ini +++ b/src/table/settings.ini @@ -405,6 +405,17 @@ strval = STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_VALUE proc = ChangeMaxHeightLevel cat = SC_ADVANCED +[SDT_VAR] +base = GameSettings +var = game_creation.heightmap_height +type = SLE_UINT8 +flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC +guiflags = SGF_NEWGAME_ONLY +def = MAP_HEIGHT_LIMIT_AUTO_MINIMUM +min = MIN_HEIGHTMAP_HEIGHT +max = MAX_MAP_HEIGHT_LIMIT +interval = 1 + [SDT_BOOL] base = GameSettings var = construction.build_on_slopes |