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authorfrosch <frosch@openttd.org>2015-02-14 21:55:30 +0000
committerfrosch <frosch@openttd.org>2015-02-14 21:55:30 +0000
commit310258f2834693e2794c1e6fbe88ba9cca2af77a (patch)
tree0021d307f253de199af72928dc6ab93796f87f4b /src/table
parent64e943d32af130641380a2099b494e8b2a9b0f43 (diff)
downloadopenttd-310258f2834693e2794c1e6fbe88ba9cca2af77a.tar.xz
(svn r27151) -Add: Allow changing max heightlevel in scenario editor.
Diffstat (limited to 'src/table')
-rw-r--r--src/table/settings.ini4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/table/settings.ini b/src/table/settings.ini
index d7f24d625..f6134deca 100644
--- a/src/table/settings.ini
+++ b/src/table/settings.ini
@@ -28,6 +28,7 @@ static bool TownFoundingChanged(int32 p1);
static bool DifficultyNoiseChange(int32 i);
static bool MaxNoAIsChange(int32 i);
static bool CheckRoadSide(int p1);
+static bool ChangeMaxHeightLevel(int32 p1);
static bool CheckFreeformEdges(int32 p1);
static bool ChangeDynamicEngines(int32 p1);
static bool StationCatchmentChanged(int32 p1);
@@ -382,7 +383,7 @@ base = GameSettings
var = construction.max_heightlevel
type = SLE_UINT8
from = 194
-guiflags = SGF_NEWGAME_ONLY | SGF_NO_NETWORK
+guiflags = SGF_NEWGAME_ONLY | SGF_SCENEDIT_TOO
def = DEF_MAX_HEIGHTLEVEL
min = MIN_MAX_HEIGHTLEVEL
max = MAX_MAX_HEIGHTLEVEL
@@ -390,6 +391,7 @@ interval = 1
str = STR_CONFIG_SETTING_MAX_HEIGHTLEVEL
strhelp = STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT
strval = STR_JUST_INT
+proc = ChangeMaxHeightLevel
cat = SC_BASIC
[SDT_BOOL]